Red Streak Gaming
Mar 15 2010, 07:29 AM
I am making a CBS (Custom Battle System), without scripts, because it is a simple and only requires events. But a very strange thing is happening in the enemy event that does not (I'm sure) have anything to do with my programming. You see, when you attack an enemy, it requires that a variable is set to the main character's attack. When I was curious as to why the enemy did not die, I put in text messages to display the value of my variable, and for some reason, it set the main character's attack variable was set to zero even though the main character's attack is 16. If anyone has any idea why this would happen, please tell me. I will be very grateful!