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Adrien.
If I have two characters with a move event how do I make the move events hapen at the same time so character A follows character b instead of character A waiting for character b to finish moving before moving .
Ale Goth
They're both events right? Make the first move route not have "Wait For Completion" and the move route after that have "Wait For Completion" then it should have the first move while the second moves aswell.

Hope it helps happy.gif
Adrien.
QUOTE (Hatredlust @ Mar 2 2010, 04:48 PM) *
They're both events right? Make the first move route not have "Wait For Completion" and the move route after that have "Wait For Completion" then it should have the first move while the second moves aswell.

Hope it helps happy.gif


actually its one event, can it still be done?
Ale Goth
Do you mean like, your using the character and the event follows the player?
Sparrowsmith
I think he wants to have an event that simultaneously moves two events, right?
In which case use a switch and another event.
Adrien.
QUOTE (Sparrowsmith @ Mar 3 2010, 01:56 PM) *
I think he wants to have an event that simultaneously moves two events, right?
In which case use a switch and another event.


this is what I mean, I have event A, B and C (C controlls both A and cool.gif and A and B need to move at the same time

is there an example of how to do this?
or detailed steps on how to do this?
Adrien.
Also can this be done for say 5 or six independent events (a small group of soilders,,,
Sparrowsmith
You'll need events for each of those events.. or use the custom move route.... or put the move route inside the event command box for each event
Adrien.
QUOTE (Sparrowsmith @ Mar 6 2010, 03:53 PM) *
You'll need events for each of those events.. or use the custom move route.... or put the move route inside the event command box for each event



what if they need to move at a specific time though? like event a and b have to happen before them ( event c)
Sparrowsmith
switches or variables

switch a makes event a and b move, switch b then makes events c and d move
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