Disabling Day/Night Change (Freezing Time)
When [DN_STOP] is inserted in map name, with that map day and night change stops.
You use, with the map where such as in town we would not like to modify phase.
When inserting "[DN_STOP]" in the map name, then the system will stop the time in that map
Disabling Map Color Tone (Removing Noon, Night, Dusk Effects in indoor maps)
When [DN_VOID] is inserted in map name, with that map also modification of the color tone with present phase in addition to the stop of day and night change, becomes invalid.
You use at the bright place without, distinction of day and night such as in the building.
When you put the "[DN_VOID]" within a map name, then the screen color changes back to normal. This can be used within buildings where you don't want it for exaple, get darker during the night.
Setting of enemy group
In enemy group name [DN�]When it adds, appearance condition of the enemy can be set.
� The phase which appears that group is input with comma pause.
When - you insert before the numerical value, the phase which is appointed is excluded from appearance condition.
- When �the night� only it appears -
Monster *2 [DN 2]
- �noon morning� when it does not appear -
skeleton *2 [DN -0, - 3]
The group with nothing written appears with all phases.
When you put this command in the group name of an enemy group, you can make it appear only in the night or morning, etc.
EXAMPLE:
When you write
Monster *2 [DN 2]
then the monster group only appears during the night.
When you write
Skeleton *2 [DN -0, - 3]
then the group dont appear in the morning and noon.
Different Phases:
0 = Noon
1 = Evening
2 = Night
3 = Morning
Setting of phase
PHASE = [
["Noon", Tone.new( 0, 0, 0), 300], # Phase 0
["Evening", Tone.new( -32, -96, -96), 100], # Phase 1
["Night", Tone.new(-128, -128, -32), 250], # Phase 2
["Morning", Tone.new( -48, -48, -16), 100], # Phase 3
] # Do not turn this off!
Setting of each phase is modified.
As for phase,
This is needed if you want to change what color the night, morning, noon or evening have.