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Rastanatsta
At the moment my battle sprites are playing up.
I imported them into the battler section and put a "$" before their name so it should work.

I'm not sure what I'm doing wrong here as it works for the others...

I have all the files required:

$Sprite
$Sprite_1
$Sprite_2
$Sprite_3


The sprite in the character section.


The sprite on the battlefield.

Ant help would be much appreciated! smile.gif
sora1293
I had this problem too

The prob is the â–  Enemy Animated Battlers for RPG Tankentai Sideview Battle System

did u set the ENEMY_ID on line 34?

Edit*

Did u put the sprite in graphics\battlers as well?
Rastanatsta
Thanks! It was the enemy ID... didn't know you had to do that... learnt something new. smile.gif

Thanks again.
oldmangreg
QUOTE (sora1293 @ Feb 16 2010, 12:07 PM) *
I had this problem too

The prob is the �–� Enemy Animated Battlers for RPG Tankentai Sideview Battle System

did u set the ENEMY_ID on line 34?

Edit*

Did u put the sprite in graphics\battlers as well?


Enemy_ID on line 34? That's not in the side view battle system is it because I'm also using the script and I don't see it..
sora1293
QUOTE (Rastanatsta @ Feb 16 2010, 12:45 PM) *
Thanks! It was the enemy ID... didn't know you had to do that... learnt something new. smile.gif

Thanks again.


no prob!
MagitekElite
QUOTE (oldmangreg @ Feb 16 2010, 01:48 PM) *
QUOTE (sora1293 @ Feb 16 2010, 12:07 PM) *
I had this problem too

The prob is the �–� Enemy Animated Battlers for RPG Tankentai Sideview Battle System

did u set the ENEMY_ID on line 34?

Edit*

Did u put the sprite in graphics\battlers as well?


Enemy_ID on line 34? That's not in the side view battle system is it because I'm also using the script and I don't see it..


Are you positive? Re-check line 34 by holding down "Ctrl" & "F" and then a window should pop up. Type in either 34 or Enemy_ID.

If you don't have it, something is wrong >.>
oldmangreg
QUOTE (MagitekElite @ Feb 16 2010, 02:37 PM) *
QUOTE (oldmangreg @ Feb 16 2010, 01:48 PM) *
QUOTE (sora1293 @ Feb 16 2010, 12:07 PM) *
I had this problem too

The prob is the �–� Enemy Animated Battlers for RPG Tankentai Sideview Battle System

did u set the ENEMY_ID on line 34?

Edit*

Did u put the sprite in graphics\battlers as well?


Enemy_ID on line 34? That's not in the side view battle system is it because I'm also using the script and I don't see it..


Are you positive? Re-check line 34 by holding down "Ctrl" & "F" and then a window should pop up. Type in either 34 or Enemy_ID.

If you don't have it, something is wrong >.>



Nope dont have it
MagitekElite
Could you post your entire script so I may edit it for you? smile.gif

EDIT:

What script is this? Tankentai Battle System? Did you get your script from here:
http://www.rpgrevolution.com/forums/index....showtopic=13485
oldmangreg
QUOTE (MagitekElite @ Feb 16 2010, 07:25 PM) *
Could you post your entire script so I may edit it for you? smile.gif

EDIT:

What script is this? Tankentai Battle System? Did you get your script from here:
http://www.rpgrevolution.com/forums/index....showtopic=13485



Yes that system but I did not get that from there. Do I really need the ENEMY_ID? I have a bunch of enemy_id s but not on line 34.

I have three script parts which one do you want me to post: SBS Config, Side View 1, or Side View 2?
Gromit
excuse me, were did you get them sprites? ive been looking for ages but i cannot find them at all and i cannot make them myself as i have no clue, can you tell me were you found them or if you made them please?
Rastanatsta
Go to This Site, the navigation bars on the left side take you to the battlers and the faces to match. smile.gif


@Oldman
The script with the monster ID is called:

Enemy Animated Battlers - It should be underneath the 5 core scripts for the side view battle system.

PS. If what you meant was how did I get THAT sprite then just do this...

1) Export the 'Monster' sprite sheet from the resource manger 'Character' section.
2) Edit the sheet so that only the 3x4 grid of the monster you want is shown.
3) Save 4 copies of the same image each with one of these names. (replace example with the name)
$Example
$Example_1
$Example_2
$Example_3
4) Import all these files back into the character section of the game.
5) Import just the first image into the character section of the resource manager.

And your done. smile.gif
The '$' is needed!!
oldmangreg
"@Oldman
The script with the monster ID is called:

Enemy Animated Battlers - It should be underneath the 5 core scripts for the side view battle system."

We are talking about line 34, not that.
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