Feb 13 2010, 02:43 AM
Hi, i am currently confused on this part for a cut scene im making in rpgvx. I have already done a few things... please note i did all the stuff in 1 event page.
3 text boxs, 1 after another
and then a guard moves right once, up 6 times and then right twice.
guard says stuff...
guard moves right twice, down 6 times, left once and then turns down.
now, i want the player (main char) to pretty much tail the guard all the way down, like right behind him. but insted of turning left, the player goes right and then down once. how is this done? i am not able to make the charecter tail behind the guard. ive tried multiple things but i just cant seem to get it to work. Thankyou if anyone replies, itll be very much appreciated.
(btw, do these forums lag with internet explorer? it did for me, now im using mozilla and its fine?)
Feb 13 2010, 07:14 AM
Event related questions belong in RMVX section, moving ~ Night5h4d3
Feb 13 2010, 08:25 AM
Make a move route for the guard that your player is going to follow and uncheck the "Wait for Completion" button. Then make the player's move route and make it the same as the guard's except for the last few different movements.
Feb 13 2010, 11:12 AM
The only problem with Sizux's suggestion is the "wait for completion" part. Because if you check that, then the guard will move and stop, then the player will move. So the player won't be tailing right behind the guard.
However, I don't quite see where you're having difficulty at. Just set the player's move route the same as the guard, except you'll have one additional "move up" movement (if you start the player one tile below the guard), and then you change the part where the guard turns left to where the player turns right.
You don't happen to have "Ignore if cannot complete" checked, do you? If so, then that's what's causing your problem.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here