DeusExMachinima
Feb 19 2010, 02:41 AM
Brilliant Script man. Keep up the good work.
Secretmapper
Dec 15 2010, 07:59 PM
Hi, I noticed that when used with the caterpillar script, the hud does NOT fade.
Kread-EX
Dec 16 2010, 12:10 AM
Which caterpillar are you using? Trickster's?
Secretmapper
Dec 16 2010, 01:24 AM
Kread-EX
Dec 16 2010, 02:28 AM
Yup, that's Trickser's. This is simply an order problem; put the Caterpillar script above the HUD script in the editor.
Sharisk
Dec 16 2010, 02:55 AM
Brilliant script for Kingdom Hearts game fans. Tho the 1st HUD is too big it's still very great. It would be much better if you make the 1st HUD smaller so it's more compatable with the game.
Secretmapper
Dec 16 2010, 06:13 PM
QUOTE (Kread-EX @ Dec 16 2010, 06:28 PM)

Yup, that's Trickser's. This is simply an order problem; put the Caterpillar script above the HUD script in the editor.
Thanks! Its working now.
Raisuki
Jan 26 2011, 03:45 AM
Great script.
I was wondering, is there a way to swap the graphics used in-game every now and then to be able to increase the length of the bars?
kunitaj
Jan 29 2011, 10:29 AM
Does this show up in the battle scene as well because i would love to use it for a project i'm working on but i dont know if it will be as useful on the map.
Kread-EX
Jan 29 2011, 12:56 PM
No it's a map HUD only.
kunitaj
Jan 29 2011, 03:28 PM
aww... too bad. it's still awesome though.
munkis
Feb 2 2011, 09:50 AM
I'm having a little bit of a problem with this script. I'm using this script with my Difficulty Selector script and SojaBird's Facial Values script. When I select "New Game" and select the difficulty setting I want, SojaBird's script draws the last index of my player's faceset (the one that's drawn when the character is almost dead). I know it's doing that because of how my difficulty selector script works, but the face doesn't update properly after the "Recover All" event command. Sloppy as it is, the only thing that works right now is entering and exiting the main menu.
EDIT: I'm also using IEX - Yggdrasil with the Party Shift add-on.
CanBoy67
Mar 4 2011, 09:33 AM
okay i'm getting an error i will post the pic in a sec i am using Requiem ABS Hero E 3
Roxas_31
Apr 17 2011, 10:38 PM
hello sjghodsxcvzgas
im having this problem= lne 683 ArgumentError ocurred
wrong number of arguments(2 for 0)
can anybody help me pleasee??
hello sjghodsxcvzgas
im having this problem= lne 683 ArgumentError ocurred
wrong number of arguments(2 for 0)
can anybody help me pleasee??
Kread-EX
Apr 18 2011, 01:49 AM
This line?
CODE
font = Font.new(PLAYER_NAME_FONT, PLAYER_NAME_FONT_SIZE)
Are you sure you pasted the configuration part above the script?
Roxas_31
Apr 18 2011, 12:33 PM
yeah that one but i just fixed it
aparently this hud isnt compatible with the dark falcao hero menu master or something like that
Bloodmatrix
May 21 2011, 05:42 PM
I'm using Vampyr - Verus Tempus Proelium and it seems that it doesent like the script, i suggest you download the engine and test it yourself because your never gona get this HUD working with any ABS if you dont test them because you cant depend on other people to send you the information to fix it for you cause they probably dont understand anything about your script personally
you should make it work with Vampyr - Verus Tempus Proelium simply because its the most recent and most used and best ABS up to date and it will keep getting better cause its the only one Vlad supports now, all the other ABS he made arent hosted on his site they were all deleted and can only be founded on third party sites.
And unless you make this compatible with ABS (wich i cant seem to make it work with any of vlads abs right now (wich are the most common abs) your script will not be used cause its unfinished
your KH HUD really looks good and i am dying to implement it in my game, its the best one out there, but right now its somewhat useless because it cant be used with abs and it cant be used with battle scene so what can we use it for really... please download abs yourself and fix it because no one will do it for you
http://www.rpgrevolution.com/forums/index....showtopic=31378
Kread-EX
May 21 2011, 11:03 PM
BigEd doesn't come here anymore so it's useless to request that from him. Additionally, he doesn't have to make his script compatible with a specific system, especially huge incompatible beasts like Vampyr's.
InfinateX
May 22 2011, 10:55 AM
QUOTE (Bloodmatrix @ May 21 2011, 09:42 PM)

I'm using Vampyr - Verus Tempus Proelium and it seems that it doesent like the script, i suggest you download the engine and test it yourself because your never gona get this HUD working with any ABS if you dont test them because you cant depend on other people to send you the information to fix it for you cause they probably dont understand anything about your script personally
you should make it work with Vampyr - Verus Tempus Proelium simply because its the most recent and most used and best ABS up to date and it will keep getting better cause its the only one Vlad supports now, all the other ABS he made arent hosted on his site they were all deleted and can only be founded on third party sites.
And unless you make this compatible with ABS (wich i cant seem to make it work with any of vlads abs right now (wich are the most common abs) your script will not be used cause its unfinished
your KH HUD really looks good and i am dying to implement it in my game, its the best one out there, but right now its somewhat useless because it cant be used with abs and it cant be used with battle scene so what can we use it for really... please download abs yourself and fix it because no one will do it for you
http://www.rpgrevolution.com/forums/index....showtopic=31378Like Kread-Ex said, he doesn't have to make it compatable with anything. You can't expect everything on the internet to be perfect.
dfox20
Jan 25 2012, 06:55 PM
can someone make this for ace? also make it that the lower your health gets, your picture changes just like kingdom hearts, i need the hud for the game im making.
xRagnaroKx671
Apr 22 2012, 11:36 PM
I have encountered an error!
Script 'KH HUD' line 1000: NoMethodError occured.
undefined method 'actor' for nil:NilClass
Please Help! even though it has been 3 years!
I am not using a ABS system.
I am using YEM Battle System.
Night_Runner
Apr 23 2012, 01:03 AM
The problem is with the HUD if you have no actors in the party, not a compatibility issue with the YEM

In your Kingdon Heart HUD script, look for this line:
And insert the script:
CODE
return false if @player_hud.nil?
So it becomes:
And that should fix it up for you, xRagnaroKx671
xRagnaroKx671
Apr 23 2012, 11:27 PM
QUOTE (Night_Runner @ Apr 23 2012, 01:03 AM)

The problem is with the HUD if you have no actors in the party, not a compatibility issue with the YEM

In your Kingdon Heart HUD script, look for this line:
And insert the script:
CODE
return false if @player_hud.nil?
So it becomes:
And that should fix it up for you, xRagnaroKx671
Thank you so much!!!!!:D
I CANNOT BELIEVE IT!!! THIS LOOKS AWESOME!!!
THANK YOU!!! Night Runner!
Axio
May 10 2012, 09:07 AM
It's been so long since this was posted. XD
but I have an error. whenever I try to get into the game, it gives me:
line 555: NoMethodError occured.
undefined method 'add listener' for nil:NilClass
can somebody help me out?
xRagnaroKx671
May 11 2012, 11:21 PM
I have found 2 errors, I have never encountered before. I am not sure how it happened, but here's the error.
Script 'HUD' line 683: ArgumentError occured. wrong number of arguments(2 for 0)
Script 'HUD' line 623: ArgumentError occured. wrong number of arguments(2 for 1)
Screen Shots
Click to view attachment
Click to view attachment
Scripts In Use!!!(Screen Shots)
Screen Shots
PLEASE HELP! THANK YOU!
Night_Runner
May 12 2012, 11:35 PM
It's probably a compatibility issue with another script you have, in your script editor hit Ctrl Shift f and do a search for def hp_color and see if any other scripts mention it (it should be in Window_Base, and the HUD script, so ignoring them), if it appears then you will probably have to put the HUD script after those other scripts.