Release Date: 07/05/09
I wrote this for a game a friend of mine is making. It's nothing special, but it's my first script. So, I'm looking for comments on how to improve it and what I did right/wrong. I'm not too familiar with scripting conventions.
It shows a window at the top left of the screen that displays the name of the current world and below it the name of the map. The window can be hidden and displayed by manipulating a switch, whose ID number you specify.
[Show/Hide] World/Location Window
You can define as many worlds as you want. Just be sure that you have them all written into the script under the constants sections.
Probably doesn't work with anything that modifies Scene_Map.
Paste the script into a new slot above Main.
Terms and Conditions
Free to use however you want. I don't know why you'd want to. Just be sure to credit me and let me know so I can see your game!