Version v1.0.3
Author SojaBird
Release Date
v1.0 > 05-06-'09
v1.0.1 > 05-06-'09
v1.0.2 > 07-06-'09
v1.0.3 > 07-06-'09
v1.0.4 > 12-06-'09
Introduction
Are you tierd of all those scripts who change the way your menu is going to look?
A script that adds an menu-option wich causes you to put in lost of effort to get a good scripter to make your menu compatible with others with doe the same?
That time is gone!!
With New Menu Items you can easily manage your menucommand-list and add ones of your own.
But what's more!?
Scripters can implent a function in their script so that you don't have to add their menu-items to your list...they'll appear on their own!
No more hard scripting, just a few clicks and New Menu Items is installed on your game.
Now you can add every script that modifies the menucommand-list that you want withouth the pain of letting them work to gether properly!
Features
v1.0
- Simple menu-items management;
- Make menu-disformer scripts compatible with each other in no time (follow the video-tutorial on how to get the correct information);
- Easy implentation for scripters to make their scripts compatible with New Menu Items (look at the video how to do it);
- The default menu-items are allready redesigned for the script!
- Bug fix: scripters add function moved from the ENGINE to the CONFIG part.
- The return_scene function is redefined, as well as the '$Menu_Items.new' creation for scripters.
- The '$Menu_Items.new' function can now also hold a string for the position. The new menu-item will be placed below the item with the string as name (for example, CODE$Menu_Items.new(Vocab::skill, "New Function", false, "p 'This is the new function!'")Will place the function with the name "New Function" below the menu-item with the name wich is equil to the System-vocabular of 'Skill').
- You can now turn of the default return_scene fix in the engine (just below the warning). This can, for example, be usefull in combination with my 'The Lost Menu'-script.
- Fixed the return of the load screen.
To come features
- More if sugested...
Script
Click to view attachment
Click to view attachment
Video

Customization
- The top part of the script, the CONFIG, allows you to control the menu-items and their functions. In this way you can easily add commands to the menu from other scripts wich change the scene-menu optionlist. This part should be at least above all other custom scripts. If not the script will cause errors or disfunctionality.
- The bottom part, the ENGINE, should be pasted, just above "Main". No script should be put below, since it can cause problems or disfunctionality of the script.
Compatibility
VX only.
Can be used to make all scripts that modify the the menu-item list compatible with each other.
Installation
Put the CONFIG part of the script above all other custom scripts.
Put the ENGINE part of the script just above main and below all other scripts.
Configure the script if needed (when other scripts didn't implent the auto-add function for New Menu Items).
Credit me pls.
FAQ
Video's comming soon.
Terms and Conditions
Credit me with site, and the script is free for use in NONCOMERCIAL projects.
If anyone want some changes, please pm me or post it here, I'll track the topic.
