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pudding
QUOTE (Fleta @ Oct 21 2010, 05:54 PM) *
QUOTE (pudding @ Oct 21 2010, 08:30 PM) *
QUOTE (Seirno @ Oct 21 2010, 05:03 PM) *
@Pudding

In a general sense, all weapons are equally handy and it'll be worth it to keep a few different types around for when you need them. For example some enemies that are weak to slashing may be resistant to blunt/piercing.

Most weapons may also have another effect such as QuickStrike, which makes them attack first in the turn order and is quite invaluable. All in all though, I generally stick to slashing weapons like swords on two characters, a piercing on one, then the last person is a generic mage type with a staff.


Thanks that helped alot!!! I have one person with a bow and one with a sword so far and I plan to have another cahracter with a staff and then another sword.
Thanks!!!

Another thing to do is pay attention to what you want someone to do. If you have one character (or more) who you want as your spell casters, use weapons that increase intellect and so on.


Great tipe thanks! I'm very indescive and thought I would make all my characters kinda like equal stats upgrade one at a time. Is this a good strategy? I just cant pick what I want to make people! SO indesivie.! Help! Thanks
Seirno
The good thing about the new AP system is that you can undo the changes so you can change the characters however you want whenever you want. I keep my characters balanced out so in case one person dies, any of the other three can heal and revive. They can also all attack if I don't need to heal that turn.
pudding
QUOTE (Seirno @ Oct 22 2010, 11:22 AM) *
The good thing about the new AP system is that you can undo the changes so you can change the characters however you want whenever you want. I keep my characters balanced out so in case one person dies, any of the other three can heal and revive. They can also all attack if I don't need to heal that turn.


Ok sounds good biggrin.gif thanks for helping me!!
pudding
I know this sounds stupid but how do you get to the ap menu. I forgot.... tongue.gif
Seirno
Go to the status screen, then hit A.
pudding
QUOTE (Seirno @ Oct 22 2010, 05:14 PM) *
Go to the status screen, then hit A.


laugh.gif thanks!
Dark Gaia
QUOTE (Fleta @ Oct 20 2010, 08:16 PM) *
QUOTE (Isoceles @ Oct 20 2010, 06:14 PM) *
QUOTE (Fleta @ Oct 19 2010, 11:21 PM) *

After you put the computer disk into the computer it unlocks the doors (not the one at the bottom unfortunately) and if you go to the computer again, it has the numbers 4 8 15 16 28 42. It doesn't look like any progression I'm aware of so I thought it would be used later in the game.


Huh, I must have missed that one. I have no idea what the numbers are for. Perhaps to open that other door. I never went back to the computer after putting in the disk. Sorry I couldn't help.

15 stands out to me cause it's the only odd number. All the others are even. Also, 15 and 42 are the only numbers NOT divisible by 4. So it seems the answer to this clue is either 15 or 1542
OR if you take the 4 numbers that ARE divisible by 4 and do the math, you get 1247. So that's a possibility too.

Either someone's a professional mathematician, or you've got to develop a life... biggrin.gif I can recognize fibinacci (even if I can't spell it) and primes but that's about how far I meant laugh.gif

I've gotton past there to Castoth's home, but never needed any numbers.



Guys, guys, watch Lost.
Isoceles
QUOTE (Dark Gaia @ Oct 22 2010, 09:07 PM) *
Guys, guys, watch Lost.


I have never watched that show, nor have any desire to do so, lol. So I suppose this means the numbers are important somehow. Well I will check it out on my new playthrough.
pudding
Hi again
Another stupid question. I started the game on the old version and wasent far in (second town) so I decided to switch versions and start over. In the first one I had both image halfs by the time I reached the festival, but now I can only find one which the hermit gives you. Wheres the first one again?
Thanks
oldmangreg
Gaia, I was thinking. There are advantages to having 5 peeps in your party.It allows you to make the game a bit harder and it prevents the use of summons in battle.
Dark Gaia
A whole new way to play, huh? I might not fix it after all...

@Pudding: You'll find it in Chapter Four. Do all the optional quests.
Dark Gaia
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?
oldmangreg
QUOTE (Dark Gaia @ Oct 25 2010, 02:48 AM) *
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?


I would like to see more locations and side quests. Truth be told, the game did feel like it was lacking something.
Malvodion
QUOTE (oldmangreg @ Oct 25 2010, 01:11 PM) *
QUOTE (Dark Gaia @ Oct 25 2010, 02:48 AM) *
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?


I would like to see more locations and side quests. Truth be told, the game did feel like it was lacking something.


I agree. More sidequests would be nice.

Also why don't you add a Faire? maibe a "Haunted" Carnival with One Night references? It would be an extra location were you can find special items, you could even put minigames and a Haunted house themed with One Night things?
Isoceles
QUOTE (Dark Gaia @ Oct 25 2010, 05:48 AM) *
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?


I would like more in depth character sidequests. We sorta have one with Alexis and the Pirates, but not anyone else. Zanthus is the least explored character, what about a mini sidequest for him? I know you want to keep the game versitile in how you grow your characters, but if everyone had a character specific Sword like Lann, and there is still the Divine Wand, it still would give flexibility. Examples of Character Specific weapon abilities: Lann and Ark- Extra damage to Castoth. Thyrra- MP drain. Zanthus- HP drain. Alexis- Speed and Critt up. Liara- Dispel monster bonuses (Attk up, Def up, etc.).

Just some thoughts... I love this game!! biggrin.gif
pudding
Hi I'm about to enter Sheebark Ruins and I'm not sure I am prepared. Around what level should I be? Lann is 10 Liarra is 10 Ark is 10 and Alexis is 9. Am I underleaveld?
Thanks
Fleta
QUOTE (oldmangreg @ Oct 24 2010, 02:07 PM) *
Gaia, I was thinking. There are advantages to having 5 peeps in your party.It allows you to make the game a bit harder and it prevents the use of summons in battle.

There is a slight side note of this. Because I couldn't summon anyone but Incubus and Fenrir, my Fenrir is much stronger than any of my side people laugh.gif I tried it for a bit with 5 character party and didn't do as well.

QUOTE (Dark Gaia @ Oct 25 2010, 05:48 AM) *
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?

I concur with most of the people. Additional quests would make it more interesting. What kind of prequel would you mean? Like Lann seeing their parents death? Not sure that could really add anything.
oldmangreg
QUOTE (Fleta @ Oct 25 2010, 07:57 PM) *
QUOTE (oldmangreg @ Oct 24 2010, 02:07 PM) *
Gaia, I was thinking. There are advantages to having 5 peeps in your party.It allows you to make the game a bit harder and it prevents the use of summons in battle.

There is a slight side note of this. Because I couldn't summon anyone but Incubus and Fenrir, my Fenrir is much stronger than any of my side people laugh.gif I tried it for a bit with 5 character party and didn't do as well.

QUOTE (Dark Gaia @ Oct 25 2010, 05:48 AM) *
Monday, October 25th, 2010

A Legionwood fan today sent me a PM on RRR raising the notion of adding extra content to Legionwood in the form of an expansion pack. I use the term "expansion pack" because the additional content would probably be large in scope (perhaps a whole new chapter or more) and most of it would also probably be seperate from the main game, either optional, concurrent to it, or becoming available post game.

There's one thing I want to ask before I decide whether a Legionwood expansion pack is a good idea; what should it include? What aspects of the story do you want the expansion pack to explore? Where do you want to go? To the blocked of regions of Trevelle and Rhasphodus, or to an all new location entirely? Shall it be a prequel to the main game? Seperate from it? A sequel? Retelling the main story from another perspective?

Thoughts, anyone?

I concur with most of the people. Additional quests would make it more interesting. What kind of prequel would you mean? Like Lann seeing their parents death? Not sure that could really add anything.



You didn't do well with 5 people? I tend to notice using summons doesn't work as well as 5 people. With 5 people, at least you can choose what the 5th member does. Best thing to do is to give your people status inducing weapons. Makes most of the battles much easier.

For the prequel, you could do the battle between Gaia and Castoth. I mean since we already know how it ends, it would be interesting to see how it played out until that part. Sort of like Halo: Reach. It probably could be a separate game entirely, depending on what content you put into it. Or, I saw this script that allows for a NEW GAME +; you could use that to add content in the game.

QUOTE (pudding @ Oct 25 2010, 06:36 PM) *
Hi I'm about to enter Sheebark Ruins and I'm not sure I am prepared. Around what level should I be? Lann is 10 Liarra is 10 Ark is 10 and Alexis is 9. Am I underleaveld?
Thanks



I promised myself I wouldn't laugh....lol jk biggrin.gif

You need to be at least level 15 with all your members if you wish to stand a chance. Best thing is to go to the forest and level up there. The Green Dragons there are tough, but they do give you a lot of experience. Status inducing weapons are your friends. Heck, I'm at the end of the game and I still have my Goblin Dagger biggrin.gif
Fleta
QUOTE (oldmangreg @ Oct 26 2010, 12:55 AM) *
QUOTE (Fleta @ Oct 25 2010, 07:57 PM) *
QUOTE (oldmangreg @ Oct 24 2010, 02:07 PM) *
Gaia, I was thinking. There are advantages to having 5 peeps in your party.It allows you to make the game a bit harder and it prevents the use of summons in battle.

There is a slight side note of this. Because I couldn't summon anyone but Incubus and Fenrir, my Fenrir is much stronger than any of my side people laugh.gif I tried it for a bit with 5 character party and didn't do as well.



You didn't do well with 5 people? I tend to notice using summons doesn't work as well as 5 people. With 5 people, at least you can choose what the 5th member does. Best thing to do is to give your people status inducing weapons. Makes most of the battles much easier.


It's not that my chars were bad, but I had used Fenrir so much that he was about level 60 and unstoppable. The only monsters that had a chance were that mage that can barely be touched by physical attacks and those two that keep on stunning everybody (ARGGGHH!)
oldmangreg
QUOTE (Fleta @ Oct 25 2010, 10:23 PM) *
QUOTE (oldmangreg @ Oct 26 2010, 12:55 AM) *
QUOTE (Fleta @ Oct 25 2010, 07:57 PM) *
QUOTE (oldmangreg @ Oct 24 2010, 02:07 PM) *
Gaia, I was thinking. There are advantages to having 5 peeps in your party.It allows you to make the game a bit harder and it prevents the use of summons in battle.

There is a slight side note of this. Because I couldn't summon anyone but Incubus and Fenrir, my Fenrir is much stronger than any of my side people laugh.gif I tried it for a bit with 5 character party and didn't do as well.



You didn't do well with 5 people? I tend to notice using summons doesn't work as well as 5 people. With 5 people, at least you can choose what the 5th member does. Best thing to do is to give your people status inducing weapons. Makes most of the battles much easier.


It's not that my chars were bad, but I had used Fenrir so much that he was about level 60 and unstoppable. The only monsters that had a chance were that mage that can barely be touched by physical attacks and those two that keep on stunning everybody (ARGGGHH!)


Hmm, looks like Gaia needs to up the experience required to level those summons up.
Dark Gaia
I purposefully made the summons extremely easy to level up. Basically, since I figured you'd be using them in certain situations and only occasionally (for example boss battles) they wouldn't be getting the same amounts of EXP as your party members. See, the party members are rather adaptable, but the summons are designed to combat specific foes, so except for Fenrir, you wouldn't use them all the time.

The Sheerbark Ruins are actually managable at levels 10 to 12. Usually I'm within that range when I reach the area (I don't grind) but you will need to put some AP into Defense to compensate for being underlevelled.

Regarding the Expansion Pack

I'm thinking of doing it like this - after the game's ending, you'll get the choice (if you have the expansion installed) if you would like to play the expansion chapter. The expansion chapter takes place a few months following the ending. Storywise, it will involve the discovery of a new dungeon on the unreachable ice cap north of Rhasphodus, known as the Tower of Shadows which mysteriously appeared in the weeks following Castoth's defeat. A strange power has been surging forth from the tower, and many adventurers have died trying to discover its secret.
Although they went their seperate ways in the ending, Lann and the team regroup (aside from Liara obviously) to journey to the tower and climb it, trying to discover its purpose and its connection to themselves, Liara and Castoth.
The expansion pack will open up a few new areas. Obviously, the kingdom of Rhasphodus will be explorable, including the capital city, from which you will be able to charter a special ship to the northern ice cap. Most of the chapter will take place in the tower, which will be a huge dungeon with its own town included and multiple differently themed floors and bosses. Character specific trials will be in the tower which will delve into the backstories of the supporting players.
In addition, the expansion pack will add a few more sidequests that can be completed during the main game as well (before you fight Castoth) though these will not be related to the story (like the existing side quests) and the emphasis will be on the post game stuff. There will be a few new Techs, some new equipment and if you complete the side quests, a brand new summon.
Isoceles
QUOTE (Dark Gaia @ Oct 26 2010, 07:08 AM) *
I purposefully made the summons extremely easy to level up. Basically, since I figured you'd be using them in certain situations and only occasionally (for example boss battles) they wouldn't be getting the same amounts of EXP as your party members. See, the party members are rather adaptable, but the summons are designed to combat specific foes, so except for Fenrir, you wouldn't use them all the time.

The Sheerbark Ruins are actually managable at levels 10 to 12. Usually I'm within that range when I reach the area (I don't grind) but you will need to put some AP into Defense to compensate for being underlevelled.

Regarding the Expansion Pack

I'm thinking of doing it like this - after the game's ending, you'll get the choice (if you have the expansion installed) if you would like to play the expansion chapter. The expansion chapter takes place a few months following the ending. Storywise, it will involve the discovery of a new dungeon on the unreachable ice cap north of Rhasphodus, known as the Tower of Shadows which mysteriously appeared in the weeks following Castoth's defeat. A strange power has been surging forth from the tower, and many adventurers have died trying to discover its secret.
Although they went their seperate ways in the ending, Lann and the team regroup (aside from Liara obviously) to journey to the tower and climb it, trying to discover its purpose and its connection to themselves, Liara and Castoth.
The expansion pack will open up a few new areas. Obviously, the kingdom of Rhasphodus will be explorable, including the capital city, from which you will be able to charter a special ship to the northern ice cap. Most of the chapter will take place in the tower, which will be a huge dungeon with its own town included and multiple differently themed floors and bosses. Character specific trials will be in the tower which will delve into the backstories of the supporting players.
In addition, the expansion pack will add a few more sidequests that can be completed during the main game as well (before you fight Castoth) though these will not be related to the story (like the existing side quests) and the emphasis will be on the post game stuff. There will be a few new Techs, some new equipment and if you complete the side quests, a brand new summon.


Sounds Awesome! I can't wait!
oldmangreg
QUOTE (Dark Gaia @ Oct 26 2010, 04:08 AM) *
I purposefully made the summons extremely easy to level up. Basically, since I figured you'd be using them in certain situations and only occasionally (for example boss battles) they wouldn't be getting the same amounts of EXP as your party members. See, the party members are rather adaptable, but the summons are designed to combat specific foes, so except for Fenrir, you wouldn't use them all the time.

The Sheerbark Ruins are actually managable at levels 10 to 12. Usually I'm within that range when I reach the area (I don't grind) but you will need to put some AP into Defense to compensate for being underlevelled.

Regarding the Expansion Pack

I'm thinking of doing it like this - after the game's ending, you'll get the choice (if you have the expansion installed) if you would like to play the expansion chapter. The expansion chapter takes place a few months following the ending. Storywise, it will involve the discovery of a new dungeon on the unreachable ice cap north of Rhasphodus, known as the Tower of Shadows which mysteriously appeared in the weeks following Castoth's defeat. A strange power has been surging forth from the tower, and many adventurers have died trying to discover its secret.
Although they went their seperate ways in the ending, Lann and the team regroup (aside from Liara obviously) to journey to the tower and climb it, trying to discover its purpose and its connection to themselves, Liara and Castoth.
The expansion pack will open up a few new areas. Obviously, the kingdom of Rhasphodus will be explorable, including the capital city, from which you will be able to charter a special ship to the northern ice cap. Most of the chapter will take place in the tower, which will be a huge dungeon with its own town included and multiple differently themed floors and bosses. Character specific trials will be in the tower which will delve into the backstories of the supporting players.
In addition, the expansion pack will add a few more sidequests that can be completed during the main game as well (before you fight Castoth) though these will not be related to the story (like the existing side quests) and the emphasis will be on the post game stuff. There will be a few new Techs, some new equipment and if you complete the side quests, a brand new summon.


I suppose you will be using that New Game + script I posted on here earlier?
pudding
I promised myself I wouldn't laugh....lol jk

You need to be at least level 15 with all your members if you wish to stand a chance. Best thing is to go to the forest and level up there. The Green Dragons there are tough, but they do give you a lot of experience. Status inducing weapons are your friends. Heck, I'm at the end of the game and I still have my Goblin Dagger

I went in and I was like OMG HARD. Lol I got completely crushed but then went and leveld to 13 (just barley beat the boss without anyone dieing) I thought it was best to have Lann and Liara have all intellect bosting equiptment and using fire spells and Ark and Alexis being physical attackers.

THanks!!
oldmangreg
QUOTE (pudding @ Oct 26 2010, 12:54 PM) *
I promised myself I wouldn't laugh....lol jk

You need to be at least level 15 with all your members if you wish to stand a chance. Best thing is to go to the forest and level up there. The Green Dragons there are tough, but they do give you a lot of experience. Status inducing weapons are your friends. Heck, I'm at the end of the game and I still have my Goblin Dagger

I went in and I was like OMG HARD. Lol I got completely crushed but then went and leveld to 13 (just barley beat the boss without anyone dieing) I thought it was best to have Lann and Liara have all intellect bosting equiptment and using fire spells and Ark and Alexis being physical attackers.

THanks!!



Told ya.
Seirno
I love the Dragon Zombie fight, it's probably the hardest boss fight to me since you lack any good status weapons/skills/party heal. I remember one time I almost had it dead and it kept blasting me with that party attack; ended up killing me because I ran out of salves.

I personally like the 5 person party better since as oldmangreg said, you can choose what they do instead of the summon doing what it wants. That and it's a bit off the norm; how many RPGs out only let you use 3 or 4 people? The summons are a nice and fun touch but having to resummon them every fight just got to be too big of an annoyance to me. About the only time I used them was for fodder during a boss fight, which wasn't that often.

I also like the idea of the expansion you have, Gaia. It sounds like it would open up a lot more of the world and the character delving would be a nice addition as well. I'm digging the new sidequests but I've always been a quest junkie in most games. Take your time on it, no need to rush the expansion when the game hasn't been fully released for a month yet tongue.gif
Dark Gaia
No, it will be in the works for quite a while. I don't intend it to be an extra two hours of gameplay - I want it to be a full chapter in its own right.
oldmangreg
QUOTE (Dark Gaia @ Oct 26 2010, 09:48 PM) *
No, it will be in the works for quite a while. I don't intend it to be an extra two hours of gameplay - I want it to be a full chapter in its own right.



Reminds me of the 5th chapter of Killzone Liberation lol

Hey Gaia, when I get my demo up of my game, will you give it a try?
oldmangreg
Ok Gaia. So you probably redo some of your weapons. One thing to notice is that when ou add states to weapons, don't give them anything that makes stats go up, like ATK UP, DEF UP, AGI UP, or SPI UP. Doing so makes the enemy's stats go up when you hit them with the weapons, and the actor is not affected unless he hits himself/herself. It's just best to ignore those when it comes to weapons. I'm looking into a tag that applies the effect you wanted.

I'm going to try this tag
<plus state State ID>
and let you know if it does anything.

EDIT: Nevermind. It does the same thing. DOH!
Dark Gaia
Hmm... That could be a problem.
Fleta
Is there a weapon or armor that can stop being stunned? I keep coming up against these three idiots who are always together and two of them, when they attack (and they always get to go first) they attack all of my party and stun everyone. ARGGGGHHH!!! Lann has the thingee that stops most bad statuses, but it doesn't stop him from being stunned.
oldmangreg
QUOTE (Fleta @ Nov 5 2010, 10:09 PM) *
Is there a weapon or armor that can stop being stunned? I keep coming up against these three idiots who are always together and two of them, when they attack (and they always get to go first) they attack all of my party and stun everyone. ARGGGGHHH!!! Lann has the thingee that stops most bad statuses, but it doesn't stop him from being stunned.


I don't think so. I think that's more of the annoying things.I suppose do what you can to raise you agility.
Fleta
QUOTE (oldmangreg @ Nov 6 2010, 03:07 AM) *
QUOTE (Fleta @ Nov 5 2010, 10:09 PM) *
Is there a weapon or armor that can stop being stunned? I keep coming up against these three idiots who are always together and two of them, when they attack (and they always get to go first) they attack all of my party and stun everyone. ARGGGGHHH!!! Lann has the thingee that stops most bad statuses, but it doesn't stop him from being stunned.


I don't think so. I think that's more of the annoying things.I suppose do what you can to raise you agility.

That reminds me. People say you can change your aps around but I can't figure out how to do that. Also, would it be agility or evasion?
pudding
Hi stuck again tongue.gif
Well I am now going to get the second sword, but I can't find where it is and where you are supposed to get it. I found the island North of Hawkshire which I think is it, but I can't get on cause this like barrier thing is blocking the only landing space. Where is the sword?
Thanks!
Seirno
@Fleta
To change your AP around, just highlight the stat and hit the left arrow and it'll undo that stat change. Then just reapply them to whatever else you want. Agility would make you move before they do, Evasion would just let you dodge more. Either sounds like they would help you out in that case.

@pudding
That's actually an optional area after you get the second sword. To get to the second sword, sail north from Charn and land. The next set of story events takes place on that island.
pudding
Actually I'mm looking for the second sword haven't gotten it. But I found this place called Makir so I will explore for a bit biggrin.gif
pudding
Ok I just relized I can't explore Makir yet... so where do I go?

Nevermind I just found it!
Seirno
Oh whoops, thought I read that you already had it. The second sword is way north near the icy land.

From the Makir port place north of Charn, sail to the east of it all the way until you can land on the snow, then go north when you can land and you'll come across the cavern that has the second sword.
pudding
QUOTE (Seirno @ Nov 6 2010, 01:28 PM) *
Oh whoops, thought I read that you already had it. The second sword is way north near the icy land.

From the Makir port place north of Charn, sail to the east of it all the way until you can land on the snow, then go north when you can land and you'll come across the cavern that has the second sword.


LOL IM STILL IN THE WRONG PLACE!! Haha I am just about to finish the Arcnaists tower. Thanks for telling me where I need to go though! Now once I'm done I wont be hopelessly lost biggrin.gif
oldmangreg
QUOTE (Fleta @ Nov 6 2010, 10:56 AM) *
QUOTE (oldmangreg @ Nov 6 2010, 03:07 AM) *
QUOTE (Fleta @ Nov 5 2010, 10:09 PM) *
Is there a weapon or armor that can stop being stunned? I keep coming up against these three idiots who are always together and two of them, when they attack (and they always get to go first) they attack all of my party and stun everyone. ARGGGGHHH!!! Lann has the thingee that stops most bad statuses, but it doesn't stop him from being stunned.


I don't think so. I think that's more of the annoying things.I suppose do what you can to raise you agility.

That reminds me. People say you can change your aps around but I can't figure out how to do that. Also, would it be agility or evasion?


Agility. Evasion I suppose works as well.
pudding
Hi again
Just went to the twon before I gotta fight the dragon in the valcoano and basicly... I NEED CASH! Cant afford anything laugh.gif
Where is the best place to get money?
Thanks
oldmangreg
QUOTE (pudding @ Nov 7 2010, 09:32 AM) *
Hi again
Just went to the twon before I gotta fight the dragon in the valcoano and basicly... I NEED CASH! Cant afford anything laugh.gif
Where is the best place to get money?
Thanks


There is no real good place. Just got to the first room of the volcano and run around near the entrance.
pudding
QUOTE (oldmangreg @ Nov 7 2010, 09:42 AM) *
QUOTE (pudding @ Nov 7 2010, 09:32 AM) *
Hi again
Just went to the twon before I gotta fight the dragon in the valcoano and basicly... I NEED CASH! Cant afford anything laugh.gif
Where is the best place to get money?
Thanks


There is no real good place. Just got to the first room of the volcano and run around near the entrance.


Ok thanks anyway.
Fleta
Well, DG, I figured I'd do my bit for Betatesting. I finished the game, so I was going back to play Build 5 from the beginning (maybe I'll get to summon the others yet smile.gif). I was on the boat fighting the hydra, and in the middle of choosing a tech for Liara, when the boat went down. The screen never cleared itself, it just writes over what's there. I was able to figure out what was going on, but it was rather difficult to read any of the choices.
Dark Gaia
@Fleta: Huh? You mean that the Tech display screen was still there? Tell me exactly what happens and I'll have a look at fixing it. Also, there is no equipment that can prevent being stunned. It's actually a rather glaring oversight, when I think of it. I will have to make sure the next update includes a stun preventing Runecraft.

EDIT: Wait, Protect Amulets give you immunity to stun attacks!

@pudding: The best way to get cash in Legionwood is to fight. It's strange that you need money though, when I played through, I found that I could afford nearly everything I needed. The point is that you buy only what you need to cover your weaknesses (putting AP into Defense negates the need to buy expensive armor for example)
Seirno
I'm going to go out on a limb here and say that he's probably trying to buy every Tech for every person when it's available since that's the only time I ever ran into "money problems" myself. Doesn't take too long to actually make the money for all of those as the exp/money goes up fairly quickly as you progress.
Dark Gaia
Yeah, well, I've designed the game so that unless you make everyone all rounded (and therefore weaker) you'll never be able to have one character use all the techs effectively.
Fleta
QUOTE (Dark Gaia @ Nov 9 2010, 06:48 AM) *
@Fleta: Huh? You mean that the Tech display screen was still there? Tell me exactly what happens and I'll have a look at fixing it.

Yeah, I'm in the middle of the fight with the hydra, and picking my choices. I'm choosing a tech for Liara, and it stops and shudders and my ship goes down and asks if I want to save my game. All of that without erasing Liara's tech list.
pudding
Yeah Im at the Makir town place and I went to get the super good armor for my heavy armor users, but its super expesinve. Also what does luck do? THanks
Dark Gaia
Luck, which was renamed to Threat in the newest release (today), determines how often characters get hit. Higher values mean you get hit more often. It's intended to make "tank" characters, who have high Threat and high Defense, and pretty much act as lightning rods for attacks.

And yeah, that expensive armor is the second best in the game.

@Fleta: Hmm... Well, I've removed the timer from the battle now, so that should not happen anymore.
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