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night walker
RPG Tankentai SBS v3.3b + ATB v1.1d - Translation v2.4 Kaduki Version

_Introduction_

This is a project to customize SBS Tankentai to work with Kaduki battlers and some other things.


Features:
- Customized Add-ons;
- Re-made all basic Action Sequences;
- Shadows more smooth;
- New animations that fit better with the characters;
- And more...

_Instructions_


Just copy and paste the scripts and graphics.
If you want to use the customized Animations of the Database, copy those who have a "*" in front of her names.
If you'll use the Extra Skills, don't forget to copy the entries in the database.
All the others instructions in the script, please read carefully.

Battler Resources - Kaduki's Site

Battler Template - Lomastul Template

_Credits_


RPG Tankentai SBS and ATB
Enu

Original English Translation
Kylock

Continued English Translation
Mr. Bubble

Help with Continued English Translation
Shu

Add-Ons
Credits in each script

Resources
Kaduki

For this demonstration and to all it's configuration
Night'Walker



Screenshots









RPG Tankentai SBS + ATB Kaduki Version



-
Sechs
Download link doesn't work...
Netto
Why is this in script support?
Ganon
sechs-http://www.4shared.com/account/file/57624083/ae964e07/ReinoRPG_SBS_Plus.html
Sechs
Tried downloading the file, and it still doesn't work. xD
shiriko1989
The link not working, try another host link
Loki333
I could really use this, trying to get all those poses to work myself isn't going over so well. Try uploading it to mediafire.com, 4share seems to be broken or something, i keep getting Http 500 error when attempting to D/L the file.
night walker
Sorry guys, I made this topic in a hurry.
Updated to english version, working perfectly.

Direct link download (ReinoRPG server).
Loki333
Thank you much, i've downloaded and emailed it to myself, I'm at work otherwise I would have tried it out already sad.gif Trying to run the demo I get an error saying RGSS200E.dll could not be found. The only english RGSS2 dll i have is RGSS202.dll but in either case it doesn't affect me I just wanted the script which is working out wonders thanks a million!!
night walker
All the problems solved!
just download and enjoy!

Leave comments and sugestions if possible.
Sechs
Slight animation problem, when a character is in the injured animation sequence, it periodically jumps just slightly for a bit.
Might want to fix that.
Poko4Sho
You guys should combine this with the spin battle system...really, try that out. I'd be much appreciative.
night walker
I not saw nothing this, i tested thousand of times and it's all right.
I believe you not downloaded the last demo.
Try downloading again.
jasonicus
Sechs, are you using Syvkals bars script? If so, that may be the problem as it caused my game to act funny with the animation. I removed it and its fine now. This script by itself runs pretty flawless.
asdren
This script is what I always was searching when I found the battlers, thanks a lot!
GunZz
When I start the demo it stop and it don't even show a Error
night walker
Try to place a flower anywhere in the map and save the project.
this isn't a joke, really worked with some people.
aznguy212
how do you add enemies with this script??
i'm so confused...
night walker
It's the normal way, just place the enemy character in the battler folder and insert the battler in the database.
All the instructions are in the script and add-ons.
aznguy212
thanks for the reply!
I'm glad you were there to help me out..heheh
asdren
I have a question :
How do i get the 2 man tech work i tried it over and over again but it doesn't work!
(If there's a tankentai script which has it and isn't included in this demo please tell me!)
night walker
asdren, support for the tankentai system is given in this topic:

http://www.rpgrevolution.com/forums/?showtopic=18304

I can only give support for the features of this demonstration.
asdren
Ah ok I'm sorry for not knowing that.
X Renegade
I dont know why but this doesnt download right when I try to do it
asdren
@ X Renegade
Do you have to wait for something to load?
If yes you have to wait and try it later.
night walker
Updated!

Comments and suggestions are welcome...
Syeira
I cant download it. o-o;
Im able to get to the host website but when I click on Download, it just says, "your download is starting.." then the page resets and nothing happens.
:\
asdren

QUOTE
If you want to use the customized Animations of the Database, copy those who have a "*" in front of her names.

What do you mean by that???
UchihaKotzu
I downloaded your demo, and the sprites that you have in your demo work, but I have a problem getting into a fight. I have all the scripts but for some reason it keeps telling me "Unable to find file Graphics/Characters/slime_1_1. Please tell me what I'm doing wrong.
Piratekon
Hey guys, I started using the script, it worked at first, but now I get an error when I try to battle any normal enemy. It doesn't even load the transition..it says theres an error in my cache that the nill can't make a string.

def self.load_bitmap(folder_name, filename, hue = 0)
@cache = {} if @cache == nil
path = folder_name + filename
if not @cache.include?(path) or @cache[path].disposed?
if filename.empty?
@cache[path] = Bitmap.new(32, 32)
else
@cache[path] = Bitmap.new(path)
end
end

That's the section right there where I get the error..Any advice?
night walker
UchihaKotzu
It's because you are using the enemie animated battlers add-on, if you don't want the enemie like characters just delete the add-on.

Piratekon
I don't understand your problem.

---------------------------
Updated!
Thanks to Mr.Bubble for update to version 1.8 and correct a few small errors.
UchihaKotzu
QUOTE (night walker @ Aug 3 2008, 11:08 AM) *
ReinoRPG SBS Plus English Version


_Introduction_

This is a project to customize SBS Tankentai for Kaduki battlers. Enjoy!


Features:
- Kylock Boy and Guns add-on customized;
- All basic action sequences customized;
- Shadows more smooth;
- New animations that fit better with the characters;
- And more...

_Instructions_


Just copy and paste the scripts and graphics.
If you want to use the customized Animations of the Database, copy those who have a "*" in front of her names.
All the others instructions in the script, just read carefully.

Battler Resources - http://usui.moo.jp/rpg_tukuru.html

Battler Template:



_Credits_


RPG Tankentai SBS 2.7
RPG Exploration

Original English Translation
Kylock

1.8 English Translation and Version
Mr. Bubble

Add-Ons
Kylock

Resources
Kaduki

This demonstration and all his configuration
Night'Walker



_Screenshots_

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<div style="margin:20px; margin-top:5px"><div style="margin-bottom:2px">[Show/Hide
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</div>

Comments and suggestions are welcome!



I got a question night walker, when I downloaded your demo off the forum and started testing it (by the way great demo) I want to know, where did you get those sprite sheets and how did you put them in that RPG Maker VX project. Also if I were to create my own sprites how can I put those sprites in a battle instead of the old ones, like the ones they give you when you start using RPG Maker VX. Please contact me A.S.A.P.

P.S.
Does it have to do with the script which you're using?
UchihaKotzu
And I almost forgot. How do you put your own enemies in RPG Maker VX like sprite enemies like the ones you have on your demo (ReinoRPG SBS Plus Eng). And did you make those sprites on the demo.

UchihaKotzu thumbsup.gif
PinedaX
No he didn't make the battlers, they are from a Jap guy named Kaduki. Here's his web site:

http://www.google.com/translate?u=http%3A%...=en&ie=UTF8

(google translated)
modern-day-pirate
YAY! this is exactly what I was just looking for! I was actually about to request this when I found it! biggrin.gif
Thanks sooo much!
night walker
UchihaKotzu
Like my friend pineda said, i don't made the battlers and the link to get them is placed in the topic, also have a template to you make your own battlers.

modern-day-pirate
Thanks and i'm happy that this will be useful to you.
UchihaKotzu
Sorry to bother you again Night Walker, but what do I need to do in my project so that my battle sprites (the ones i'm using from the link) show up in the fight because I keep getting this message "Script 'Sideview 2' line 1148: NameError occure. unintialized constant Spriteset_Battle::N01" please tell me whats wrong. Do I need a specific script and/or something in the script. Please let me know.

UchihaKotzu thumbsup.gif
Mefisno
Um...
Am I missing something?
I can't even find the link...
Help...
night walker
UchihaKotzu
Do you set the charsets names like in the demo?
(Example: $arshes_1, $arshes_2 and $arshes_3.)
Because you have to do this for that the script can recognize the characters graphics.

Mefisno
Search for the button DOWNLOAD
Thanatos
help when i try this script i can't test battle..!!
i always get an error messages
N2Y
Say could you tell me how you make those Special Skill art? The one that goes with Froust?

I know you use the normal template from where you got the battlers from, and I also know you use something like Painsthop/Photoshop/GIMP, but Im wondering how. I always have problems with transparancy and such with this kind of stuff. xD

Id like more of those images for different abilities, you see?
UchihaKotzu
Thanks dude that really helped. I got one more question about your project "ReinoRPG SBS Plus 0.2" I want to put enemies sprites like ones you have on that project. How do I put my own enemy sprites?

UchihaKotzu wink.gif
night walker
N2Y
I use Fireworks CS3. I made some lines with a texture and patterns, then I added some transparency in the picture.
Kaduki has released cut-in pictures for special skills, check the site later.

UchihaKotzu
In Enemy Animated Battlers Add-on, place the enemy ID like is said in the script. Then add the enemy graphic in the battlers folder (the original charset, with the walking frames), now just insert the enemy in the database. Don't forget to have the "_1", "_2" and "_3" enemy charsets in the Characters folder.
jasonicus
@Thanatos, Maybe you should elaborate and give the errors...
Mr. Bubble
QUOTE (Thanatos @ Sep 22 2008, 10:29 PM) *
help when i try this script i can't test battle..!!
i always get an error messages

Battle Test doesn't work because of the Batle Background script. Personally, I wouldn't use that BG script.
UchihaKotzu
Hey Night Walker, ok the the way you told me to input my own enemy worked perfectly. But I have a problem. I have a enemy battler and it's put as the sprite sheet itself instead of the Enemy Battler. For example like this http://usui.moo.jp/graphics/rpg_sozai/chad...036;Actor21.png
Please tell me what I'm doing wrong.
Danyo Kazuma
i Have the same problem im orking hard on my game can you plz tell me what am i doing wrong
night walker
UchihaKotzu
I don't understand your problem, try to explain better.

Thanks to Mr. Bubble updated to v2.8.
Danyo Kazuma
when i loaded the script i did exactly everything you told us to do i changed the name of the eneny to the name of the batteler but it still was the same as the walk sprites no animation jus a sprite sheet
night walker
Do you inserted the ID of the enemy in the Enemy Animated Battlers add-on?
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