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Knoll318
...Goddamn necromancers, come in here and raise topics from the dead with no real purpose...
Genshyu
QUOTE (Knoll318 @ Jan 1 2009, 04:46 PM) *
...Goddamn necromancers, come in here and raise topics from the dead with no real purpose...

Lol? O.o. Wow XD. I KNOW, DAMN NECROMANCERS >:O >:D. Lol. tongue.gif. biggrin.gif.
Kuma-san
QUOTE (Genshyu @ Jan 1 2009, 05:24 PM) *
QUOTE (Knoll318 @ Jan 1 2009, 04:46 PM) *
...Goddamn necromancers, come in here and raise topics from the dead with no real purpose...

Lol? O.o. Wow XD. I KNOW, DAMN NECROMANCERS >:O >:D. Lol. tongue.gif. biggrin.gif.

Cut it out Genshyu. Please don't spam, and only necropost if you have a problem with the script. Verbal warn.
Genshyu
My bad, I was just playing along -.-.
scream of death
Its very nice.
although it is a true mysterie how u can change a 2D map like rpgvx into a 3D map.
many people have tried.. none succeded.

I worked on a program in wich people could build a 2D map in a way simmilair to rpg maker. (2D that is)
this map would be loaded in a 3D mode and for every tile on the tilesheet there was another 3D object connected to it

the 2D enviroment was a 12 by 12 grid in which they could arrange tables
when they switched to 3D mode there was another 12 by 12 grid although this grid was 3D
for every tile option we had to makle a 3D object

example:

it checks which 2D image is on the B5cell in the 2D grid
the 2D image on B5 is "3prs_rnd_table.png"
so show 3D object 3_person_round_table.obj on gridcell B5

If you would build it like I did you would need a 3D object for every tile in the game.
and thus people wont be able to create there own custom tilesheets,
and that makes it just like the 3D rpg maker that enterbrain made for the ps2.


If you were truly able to create this in a simple understandable way. then you have shattered the world
of professional games and therefore I doubt it.

I heared rumours that enterbrain is working on a new 3D rpg maker.
in which people can use their own 3D material.
not sure if it will work though, because 2D pixel editing programs are easy to learn in comparison to
3D programs like maya, lightwave or 3D Max.. (they require years of training.)

in order to make your own objects you will need alot of 3Dmodeling skills.

anyway. I hope this isnt a joke.
keep me posted.

PS. I am not a scripter.. just an artguy. tongue.gif
night walker
This engine is real and not a fake, RTH is my friend and have a lot of others script.

Actually the map of this demo was not made in the RPG VX, is a map from Quake 3, the engine only allows the RPG Maker engine to read the map file and execute. I think that is it.
Midnight Assassin
This is too good! Too good to be true...

I agree with half of the posters here. This is probably a C++/other game project, and covered to look like an RMVX project.

Great work RTH - great work at faking!
scream of death
lol.. so he is using rpg maker VX to run a quakemap?

isnt that totally useless? smile.gif



its the same as opening .mpeg videoclips with ur windows calculator..
or turning oblivion into a shooter..

also very useless scripts tongue.gif
deathfang89
heh this reminds me of QuArK and Torque constructor. not bad, but no, rpgvx engine wont support it
Dusk noun
For those who think this script is fake. IT'S A REAL SCRIPT. A REAL SCRIPT ON RPG MAKER VX.

When i've heard the theory of a fake game.exe with the same icon i thought, these guys just want to make noise. Before affirming something you should get informed.

1st. Analyze the DLLs, no one makes registry enters
2nd. The rgss2a format it's encrypted so only the exe makers can know it's encoding (and i think enterbrain doesn't distribute a decrypter)
3rd. If you replace that game.exe with another one, it still working
4th. This one you can't do it but i need to say it.
I've seen the scripts. Yes, the rvdata file and when i've analyzed it, everything made sense, also with the graphics files, the calling of the DLLs and the BGM/S (don't remember).

If RTH allow me, i can show the rvdata file to public domain but i don't think he'll allow me. Not until the script is finished at least. Or maybe he'll try to make it commercial like Trebor777 but i don't think so, looking the luck he had. So if RTH says yes, i'll reveal the rvdata file to shut up those ones who think this isn't made with RGSS2.
berka
Yeah, of course, this isn't a fake, I've seen the scripts, but this system is RTH's project !
Do not publish his work !

well, this is a great script but you can't use rm's editor... is it really useless ? no, it offers sounds possibilities !
nice job guy !
painhurt
Yes, using my handy dandy decryptor (oops), i am sure this is not a fake.

Anyways, i see somewhat little possibilities for this for amateur makers, save those who are real professional at this.
SowS
i must get this script! need to know how to mix C++ with RGSS2!!!!!
berka
with the Win32API class
DarkBolo
When we will get a chance to try this script ?
SowS
QUOTE (berka @ Jan 19 2009, 07:00 PM) *
with the Win32API class

i see... better learn more about RGSS2 then...
AmIMeYet
QUOTE (SowS @ Jan 19 2009, 06:26 PM) *
QUOTE (berka @ Jan 19 2009, 07:00 PM) *
with the Win32API class

i see... better learn more about RGSS2 then...

Learning RGSS2 better won't really help you get to know Win32API better...
These do, though: Win32API question, Win32API ruby documentation, and Accessing Windows API from Ruby
Dusk noun
Well, sooner or later a moderator will close this but before. I thought that painhurt has shut up all the necroposters with his/her... "comment".

Advice: if you don't wan't trouble, when you have a private script just say that you have it don't say how did you get it.

Ok, the script is true and yes, it uses Win32api (more than a class it's a module) but if you wish to learn the mix, sorry man, the C++ code is locked in the library. And i beg berka to stop saying clues about the script. RTH is not here but if he/she comes, we can have trouble. You should know, yes it's RGSS2 calling libraries written in C++ and i'm almost sure it's near to 1,000 lines of code. But if you want more details, i need the permission of RTH.

PS: I think it's amazing, the 1st scripter who tries it, and when the post is gonna be closed because of the necroposters he/she doesn't come out in months.
painhurt
No, dusk noun i was just fooling around with the decryptor. Like you, i replaced game.exe as well as comparing the dlls to the other ones. Yes, its consistent so i can say that everything happens in the RGSS2 Player.
Dusk noun
REMOVED (Just ignore it)
Genshyu
QUOTE (Dusk noun @ Jan 18 2009, 11:32 AM) *
For those who think this script is fake. IT'S A REAL SCRIPT. A REAL SCRIPT ON RPG MAKER VX.

When i've heard the theory of a fake game.exe with the same icon i thought, these guys just want to make noise. Before affirming something you should get informed.

1st. Analyze the DLLs, no one makes registry enters
2nd. The rgss2a format it's encrypted so only the exe makers can know it's encoding (and i think enterbrain doesn't distribute a decrypter)
3rd. If you replace that game.exe with another one, it still working
4th. This one you can't do it but i need to say it.
I've seen the scripts. Yes, the rvdata file and when i've analyzed it, everything made sense, also with the graphics files, the calling of the DLLs and the BGM/S (don't remember).

If RTH allow me, i can show the rvdata file to public domain but i don't think he'll allow me. Not until the script is finished at least. Or maybe he'll try to make it commercial like Trebor777 but i don't think so, looking the luck he had. So if RTH says yes, i'll reveal the rvdata file to shut up those ones who think this isn't made with RGSS2.

Yes it is, and I immagine it's done using Raycasting smile.gif.
Midnight Assassin
QUOTE (Dusk noun @ Jan 19 2009, 06:32 AM) *
For those who think this script is fake. IT'S A REAL SCRIPT. A REAL SCRIPT ON RPG MAKER VX.

When i've heard the theory of a fake game.exe with the same icon i thought, these guys just want to make noise. Before affirming something you should get informed.

1st. Analyze the DLLs, no one makes registry enters
2nd. The rgss2a format it's encrypted so only the exe makers can know it's encoding (and i think enterbrain doesn't distribute a decrypter)
3rd. If you replace that game.exe with another one, it still working
4th. This one you can't do it but i need to say it.
I've seen the scripts. Yes, the rvdata file and when i've analyzed it, everything made sense, also with the graphics files, the calling of the DLLs and the BGM/S (don't remember).



  1. Well, I dont know much about registry, but it could be a fake.
  2. Some hackers don't need premade decrypters to decrypt things. I know people that can handmake ones.
  3. It could be another executable (.exe) file with the VX game icon.
  4. Maybe they're real files, but not used. They could be put there to fake newbs into thinking it is real. I did it once! But didn't release it on a website. I kept it to myself.


QUOTE (Dusk noun @ Jan 19 2009, 06:32 AM) *
If RTH allow me, i can show the rvdata file to public domain but i don't think he'll allow me. Not until the script is finished at least. Or maybe he'll try to make it commercial like Trebor777 but i don't think so, looking the luck he had.


If he doesn't want this script to be released publicly, he should keep it on his hard drive, along with his other fake projects.

QUOTE (Dusk noun @ Jan 19 2009, 06:32 AM) *
So if RTH says yes, i'll reveal the rvdata file to shut up those ones who think this isn't made with RGSS2.


This is a script submission forum. He's not submitting a script. How do we get it if the game is encrypted? He's just making excuses.

Hey, wait a second! The title of the package itself and some of it's contents have the label "Irrlicht". And look at this...
QUOTE (Gitildires @ Jan 4 2009, 07:41 AM) *
Hey, I remember this! It's made using the Irrlicht Engine.


Irrlicht engine? Sounds like more evident proof!

Dusk noun
QUOTE
Well, I dont know much about registry, but it could be a fake.


Yes actually it only says it's not a virus. Analyze the dlls with PE Explorer or higher ones.

QUOTE
Some hackers don't need premade decrypters to decrypt things. I know people that can handmake ones.


Well, they really need to look to a dll of RMVX yes or yes, and they'll need to extract the encoding by analyzing on machina langauage or maybe some tools that translate it to a programming language or ensambler, really hardworking and hard.

QUOTE
It could be another executable (.exe) file with the VX game icon.


Oh, yes. SURE, another exe that, magically and without even executing it, transforms all the game.exe of the PC making the effect that, even using another Game.exe of any other project, have the same effect. And such a program so compressed that in machina language fills 132 KB, exactly what the original Game.exe have. It's also that magic, than when you open that one with an hex editor or simply the notepad and you open another Game.exe, they have exactly the same CODE, and it's so well done that in the same language, the same code means another secret code that can stand alone and note the difference between the same bytes based on nothing. Some theories are unstandable.

QUOTE
Maybe they're real files, but not used. They could be put there to fake newbs into thinking it is real. I did it once! But didn't release it on a website. I kept it to myself.


The way i got those scripts: they were extracted from the rgss2a file by someone (must respect privacy of some people. Beside It didn't wanted to release the resources as it owned, just know what win32apis did that use). So they published on the internet the rgss2a file with those scripts inside.

Conclusion: Before saying arguments make sure they're all checked. Then make sure they have more sense than the existence of Santa Claus, 2nd you won't convence anyone, the ones who have seen the script are doubtless.

Try to decrypt the game by yourself and you'll see.
Q: How can i decrypt it?
A: Ask your super mega hackers that can handmake one. You'll have a laaaaaaaaaaaarge list of decrypters to choose


TO ALL READERS


This one was so funny. Well, there are people that still defends the undefendable theory of a fake script that, if it was true, they made it apart from the original game that i've seen. Well those people know the truth, just wanna make noise. I'm not arguing with them, i don't think or believe anything. I know it cause i've got it on my folder. So i'm not debating with them, i just have fun converting their super ensambled theories on the smoke where they came from. So untill i have something better to do, i'll keep on desacrediting the theories until a moderator close this topic.

Oh, if you see RTH in other forum, ask him to come here, he's the only one missing and the only one that should be revising the topic to see some reports and look someones have made a debate about his honesty.

PS:
QUOTE
Irrlicht engine? Sounds like more evident proof!


Yeah Man, that engine made usable for VX, get informed about it.
berka
it's not a fake:

Win32API.new(Game***::DLL, "***Quake***Map***", "p***", "***")
Win32API.new(Game***::DLL, "***Disp***Cube***", "***", "***")
Win32API.new("RGSS***Irrlicht***", "***Begin***Scene***", "***", "***")

parts of api calls are hidden to protect the author's job

and the background

Cancler
This guy hasnt logged on since october so I dont think he will be working on this anymore if he is even the one that made it
HeLLRazor
well you all shut up tongue.gif the thing is real everything is possible and i will love to make 3D maps and maybe put some objects as events but this dont happen so far until the guy finalize this, so keep waiting here laugh.gif respect the guy post and don't close this, just stop all the crap.
buny
the way to move is ood~ using the W,A,S,D control movement is easier
spaceboy221
I just wanted to add my two cents:

It has to be the original Game.exe, an exact copy, or a modified version of it. It can't just be any file modified with the VX icon.

And for those talking about using other game engines, go the free way and use RF.
Or you can wait for RF2 to come out.
Lanthus20
it says RGSS200E.dll cannot be found whenever I try to play it.
Bennamy
Well friends, I am not the RTH but I have the new version of that engine, but first ask Permissions to post here.

Pray for him to grant. thumbsup.gif
darkopex
This is truly unique!
Midnight Assassin
Well, this has phail'd.
I may as well just put this all in simple terms:
  • If he wanted to submit the script, he may as well not encrypt it so everyone can use it. This is the Script Submission forums, not the Encrypted Script Demos That Are Of No Use As Nobody Can Get The Scripts forums.
  • He put a "Quake" formatted map in one of the demo's folders. It didn't run on any VX maps,
  • If he didn't want this script to be seen/used/discussed about, he should keep it on his HDD.


*sigh* If only I were a moderator...
masterx
How can you put this in your game?
Midnight Assassin
You can not put this into your game, MasterX. It is encrypted.
I have a bit of decrypting knowledge. I might decrypt this and see whether there is a script. I really don't care whether I break any rules. I just want to end this bullsh*t
voltare
First and foremost---there isn't a way to get VX to use true 3d, especially a quake 3 .pk3.Now, if he said he was getting Vx to work like doom......but he didn't ,so.......You have to write texure reading info, collision info, map reading info, character movement info, as well as lighting, etc.And you can't "cross" this with Irrlicht.

Second----What he did, was just this.There is an irrlicht project called " Irrwizard"( possibly the easiest way ever of creating a 3d fps game, btw).....he used it, and then "photoshopped" vx stuff over it.

This is an Irrwizard project.Type irrwizard into google.You'll see.
Sin-TheTic
i simply must say this is very good. you are a very skilled scripter and i hope you can finish this little project, with gods speed,

Sin-TheTic be with you!
Dusk noun
QUOTE (Midnight Assassin @ Feb 27 2009, 10:38 PM) *
Well, this has phail'd.
I may as well just put this all in simple terms:
  • If he wanted to submit the script, he may as well not encrypt it so everyone can use it. This is the Script Submission forums, not the Encrypted Script Demos That Are Of No Use As Nobody Can Get The Scripts forums.
  • He put a "Quake" formatted map in one of the demo's folders. It didn't run on any VX maps,
  • If he didn't want this script to be seen/used/discussed about, he should keep it on his HDD.


*sigh* If only I were a moderator...


I don't know if you've thought about it but when people post projects in test or WIP, they usually encrypt them to avoid that someone takes the project, remaster it and post it first. Anyways he forgot about this script.

OK, he put a quake formatted map, and what? He said we could put 3-D in our games, not that he wouldn't use another editor to create maps. I espected he to use Blender.

Well he wanted to post it, but he didn't want to allow anyone to see the code untill it was completely finnished.

QUOTE
First and foremost---there isn't a way to get VX to use true 3d, especially a quake 3 .pk3.Now, if he said he was getting Vx to work like doom......but he didn't ,so.......You have to write texure reading info, collision info, map reading info, character movement info, as well as lighting, etc.And you can't "cross" this with Irrlicht.

Second----What he did, was just this.There is an irrlicht project called " Irrwizard"( possibly the easiest way ever of creating a 3d fps game, btw).....he used it, and then "photoshopped" vx stuff over it.

This is an Irrwizard project.Type irrwizard into google.You'll see.


He said RMVX in 3-D, there isn't a way to edit maps through RPG Maker but he found the way to import them to the game.

And the texture reading info is written in a class of the script. Also it has map reading info, character movement and i don't know what do you mean with collision info, lighting is there also, poor but it's there.

And yes, you're right, it's a shameless copy of Irrwizard, anyways, replace the map file with another one you wan't and it'll still working. It's a Quake 3 maps importer to RMVX, don't expect editing with it.

And i don't like FPS enviroment, i'd rather the Final Fantasy style for RPGs but this is my opinion.

QUOTE
You can not put this into your game, MasterX. It is encrypted.
I have a bit of decrypting knowledge. I might decrypt this and see whether there is a script. I really don't care whether I break any rules. I just want to end this bullsh*t

Actually you can put it in your game if you know which methods to call. But i can't help you or i won't be able to keep on this forum. Beside the scripts only load the pk3 map, it's ridicoulous.

If you're gonna decrypt the game, good luck. I'll give you a hint. If you have a script hijacker, type in:
CODE
s = File.open("Scripts.txt", "w")
s.puts($RGSS_SCRIPTS.to_s)


But you need to get a script hijacker and i won't help you in that task. And for those who think i'm a criminal, you must know decryptors are NOT illegal. What's illegal is to steal resources and it's hard to demonstrate, cause even if they steal that resources and they put them in their games, yours wasn't copyrighted so he's just download a game and unpacked it, he didn't sneak into your computer to get the resources.

Anyways, considering the stealing illegal, to make a decryptor isn't illegal. I'll make you see what i see:
To make a knive isn't illegal. What's illegal is to stab someone with a knive.
mortigneous
dusk, I have to say, most of that reply was contradictory to itself

however, I do have to agree with you on the decryption portion, and I would like to know whether or not this is actually a script and it works like it supposedly does. It's highly unlikely... but who knows?
Dusk noun
QUOTE (mortigneous @ May 10 2009, 10:08 PM) *
dusk, I have to say, most of that reply was contradictory to itself

however, I do have to agree with you on the decryption portion, and I would like to know whether or not this is actually a script and it works like it supposedly does. It's highly unlikely... but who knows?

Where is my reply contradictory to itself. I said that people were complaining because the can't edit maps through RPG Maker and i said RTH said 3-D maps in RMVX not 3-D Maps editables with RMVX
Dusk noun
Ok, i'm tired of this topic. I can't offer a decrypted version of this game, but i want someone to do it. So i'll use methods to make someone look at the script and stop believing.

Don't believe, just know. And you've tried to know by thinking and expeculating and you've known anything. Decrypt the game and stop believing what someone's say. And if you ask a way to decrpyt it... You'll have it soon.
Night5h4d3
I believe this topic is getting out of hand, allow me to clear up a thing or two..

QUOTE
decryptors are NOT illegal. What's illegal is to steal resources and it's hard to demonstrate

decryptors are illegal, as pointed out by RMVX(AND RMXP)'s copyright. tampering with the .RGSSAD(.RGSS2A) files are breaking the copyright.

SECONDLY, this 3D system is not a pure RGSS2 system, but at the same time it is not just another 3D program slapped with the RMVX icons. This is, however, a 3D system used by calling the other .dll's using ruby's win32api feature.

Also, the 'creator' of this script is no longer active on this site. Thus to keep this topic open longer is a hopeless cause because it will just get spammed further. If the 'creator' returns and decides he wants to continue working on this and that he want's the topic open again, then he/she can notify a moderator. Until then, closing ~ enix2
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