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Theory and Ideas
RPG RPG Revolution Forums
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Theory and Ideas
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Game Demos Dos and Don'ts
(8 replies)
Horror Games Split Personality - Game Design With Cleril
(7 replies)
To the future and back
(6 replies)
Cosmic Horror
(8 replies)
Seasonal Status
(3 replies)
Glyph/Rune System
(7 replies)
Battle system
(2 replies)
Weapon and Skill Damage
(1 reply)
Story Progression
(9 replies)
Indie Gaming Network IDEA!
(30 replies)
Dating Sim Bio Stats
(3 replies)
Every single items or not
(5 replies)
Time Wasting Mechanics
(38 replies)
Opinions on Threat/Enemy
(6 replies)
Ideas For Weapons And Skills
(5 replies)
color coded text
(4 replies)
Village in flames
(4 replies)
Completely Storybased Game
(2 replies)
It's kinda slow in Theory and Design
(7 replies)
Well, I need a bit of help on Character Balance+a sort of dumb question.
(7 replies)
Beyond Battle
(2 replies)
Voice overs
(22 replies)
Which style of poison do you prefer?
(13 replies)
How would you personally deal with this?
(10 replies)
Are there any famous RPG Maker games?
(63 replies)
What makes up an interesting story?
(11 replies)
Should I use RMVX or RMXP?
(13 replies)
Hmmmm just a few of my ideas...
(5 replies)
Playtesting sucks
(24 replies)
What motivates you?
(23 replies)
Elemental Flow Chart
(19 replies)
Shell of a game.
(3 replies)
Phantom Productions' updates
(1 reply)
Protagonist/s: silent or talkative?
(23 replies)
World Map designs
(4 replies)
Implementation of Em Manipulation, Gravity Manipulation, Enemy Hacking, etc.
(1 reply)
A Hardcore Survival Horror (Zombie Game)
(6 replies)
Physicality of element's damage
(2 replies)
Planning a Game
(0 replies)
Location Selection instead of open roam maps
(9 replies)
Adding Story Concepts
(16 replies)
Item Storage
(12 replies)
Preventing Boredom
(9 replies)
Large Maps Into Default, Bite-Size Chunks
(8 replies)
New Game Creation Guidelines
(10 replies)
No evil what so ever.
(64 replies)
My Class System Concept
(12 replies)
Running or Dash?
(3 replies)
Music - Dynamic vs. Static
(4 replies)
Horrors of the Bible
(0 replies)
What's your best time to work on a project?
(9 replies)
Problems with finished games regarding fonts?
(2 replies)
Roundtable: Marketing RM games
(1 reply)
Community opinion on game customization
(17 replies)
Bonus exp
(5 replies)
About Char. HP/MP.
(4 replies)
List of NPC Jobs
(11 replies)
National Game Development Month
(10 replies)
Vx questions
(1 reply)
what about this idea?
(6 replies)
Singe Person Party RPGs
(7 replies)
CMS Systems?
(17 replies)
How to make Learning Magic/Skills interesting
(12 replies)
Save Analyzing
(8 replies)
Ideas for Open World game
(3 replies)
world maps
(19 replies)
Faking A.I
(5 replies)
Liena's Story
(9 replies)
"Unknown" Battles "pending"
(33 replies)
Opinion on Melee abilities
(0 replies)
Game Idea: Decimation
(1 reply)
Alternate Class System
(13 replies)
'Zombie 2D Survival' (Nopocalypse)
(1 reply)
Useful Magic
(8 replies)
Character Dialogue in Fights
(7 replies)
Ideas for a horror game blah blah blah
(7 replies)
zombie apocalypse simulator
(3 replies)
RPG's
(12 replies)
Exp, and HP system from scratch
(7 replies)
How to get money
(26 replies)
Sneaking
(13 replies)
Levels DO NOT MATTER....it's all story baby!
(42 replies)
Co-op horror idea.
(7 replies)
Character Development vs Story
(12 replies)
one word you should know .... Nomanclater
(30 replies)
Quick question involving Max HP and MP
(14 replies)
Narrative and Problem Solving in your game
(3 replies)
One Player "MMO" Style Game?
(33 replies)
Custom Damage Alogirthms
(6 replies)
In-game Sprite size Changes?
(6 replies)
The origins
(2 replies)
404, HP Not Found
(6 replies)
Using Strategy with ABS
(4 replies)
Gameplay vs Storyline
(34 replies)
What a Game Designer is
(16 replies)
The Art of the Story
(14 replies)
anything come to mind?
(6 replies)
Monster Breeder Brainstorming and Team Assembling
(11 replies)
A Game Designed to Teach ......... Like as A DEMO
(6 replies)
inspiration
(20 replies)
Using Ethics
(17 replies)
Plot for An RPG
(5 replies)
PLEASE HELP !!!
(1 reply)
Money used to upgrade EVERYTHING, ok?
(9 replies)
Need Ideas for Schools of Magic
(19 replies)
Difficulty
(11 replies)
Ever wanted to put out a demo but couldn't?
(5 replies)
Too much Anime and similar themes in RMVX?
(17 replies)
People in the Industry and/or Education
(7 replies)
What looks better?
(28 replies)
Facesets
(8 replies)
Bridgnorth
(2 replies)
Final Fantasy - Age of Man
(7 replies)
[2D Fighters] Balance Help?
(4 replies)
Sprite tools
(1 reply)
Rusted Nest - WW2 Steampunk RPG Thoughts and Ideas
(3 replies)
Poll: handmade sprites
(3 replies)
Researching accuracy
(9 replies)
Dedication
(7 replies)
Let's Talk About Characters
(14 replies)
What Makes an RPG battle exciting?
(19 replies)
Music and Game Making
(14 replies)
Bill's Question......
(5 replies)
[RMXP]Pokemon Rainbow Version
(24 replies)
Teleport Stones Powered By Passwords
(4 replies)
Timer and Setup for Career Minigames
(0 replies)
How does this idea sound?
(2 replies)
Tactics Games
(28 replies)
Generation X
(2 replies)
It's Zesty's, Design 'A Nyght's Tale' Round 2!
(14 replies)
I Am Legion
(12 replies)
The Hero's Skills
(9 replies)
Just a Little Help with Making a plan for a game
(9 replies)
What do you care for..? (Part 1)
(20 replies)
Introductions
(3 replies)
A silly question about descriptions.
(7 replies)
Storyline Assistance: Bus Accident Mystery
(16 replies)
Subscription Pricing
(7 replies)
Game Idea! REBORN
(4 replies)
What do you think about my new game's history???
(19 replies)
Inspiration fading.
(6 replies)
Zooming in (part1)
(7 replies)
Map Sizes (Mapping theory 101)
(6 replies)
A 'Gangsta' game :p
(11 replies)
Hunters
(1 reply)
Parallaxing For Dummies(Suggestion Thread)
(6 replies)
the ideal first RPG.
(11 replies)
I want to make my game more exciting.
(5 replies)
Evented chrono trigger battle system?
(5 replies)
How do you get away from
(5 replies)
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