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> [Mapping]RMVX Village Tutorial, How to Map a village in RMVX
Guest_Black Shadow_*
post Jan 28 2008, 01:56 PM
Post #1





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Here's is my fist VX mapping tutorial. This time, will show you how you can make a simple village, with the blocky RTP tileset.

First, let's make a map that's 30X30

First hint comes here. I've seen some village maps that has a fence surrounding the whole village. That's extremly ugly. Sure, you can have fences, but my suggestion is to just have it in the entry of the village.

You see these tileset pieces?


These are hte one you should use. The grass parts for a forest village, and the desert ones for a desert village, and ect.

We are going to make a grass village.

Paste grass on the whole map.

Then, decided where to put the entrance. I will put it in the upper left corner. Also, put trees outside the fence, so it looks more natural.

Here's how far we have come now.


See these parts?


Using that part make it looks more realistic. Trees close eacheter is more natural and realistic.

Now, the small entrance is done. Let's see how we can make a house.

Here's an exampel


Houses in VX is tricky. Trying to make the non-symetrical will only end up in faluire. The houses is just meant to be square, sad enought.

Take a look on what I have done. Be creative. A fence surrounding the house makes it more private. Also, add detailed nature. Remember, nature is random, so don't put trees on a straight line.

Also, take a close look on this.


It may look wierd when you put the door there now, but you won't see it in game. This is very important if you want to make a door event, such as the quick door event. When you enter the door without something like this, you will walk straight into the wall. So remember that.

Well, we are far from done yet. Let's mae a town square, should we?

Remember, a town square can be symmetrical, since it's created by humans, but the nature must still be random surrounding the square.


You can also have a small river crossing the village. Don't make it to straight, It will look ugly, and non-realistic.


Also, use your imagination. Use your creative. With those skills, you can create amazing maps, even with VX:P

Hope you learned something today.
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neclords
post Jan 29 2008, 01:19 AM
Post #2


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Cool...

Thanks guys...


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Guest_Black Shadow_*
post Jan 30 2008, 11:44 AM
Post #3





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I need some more comments, so I know if I need to change anything, or explain anything better.
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Dark Dragon
post Jan 30 2008, 03:11 PM
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Kewlness pwnage mate,
Although you cant teach us how to be creaqtive like you, can you ? >:]


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I have noticed that kewlness is mainly based on the behaviour of the kewl person, it doesnt matter wether u kewl or u nt kewl lol omg
I smell n00by, but is me ?
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Guest_Black Shadow_*
post Jan 30 2008, 03:21 PM
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Alll I can say is that you need imagination to be creative. happy.gif
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karim ghazal
post Jan 30 2008, 10:15 PM
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Thanx man that's really good tutorial .. thank you very much! ..
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Koru-chan
post Jan 31 2008, 07:12 PM
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Forgot to post this when I first read this tutorial, but love it. Thanks so much, it really helped. I'm one of the ones that used to be guilty of surrounding entire villages in fence like a goob.

Hope you don't mind, but I linked to this tutorial in my mapping tutorial instead of just going over villages in my tutorial. Figured your tutorial was already good for it, I didn't need to essentially repeat it in mine.


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PMussulo
post Feb 2 2008, 04:35 AM
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looks pretty ace!

I don't lack creativity, but making towns alway come out all wrong for me...


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Rory
post Feb 2 2008, 05:25 AM
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Something very wrong with the RTP windows is that they are too large and stick out of the side of the buildings.. Your town looks very nice, and the tutorial explains alot, very well. Good job.


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Guest_Black Shadow_*
post Feb 2 2008, 09:52 AM
Post #10





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QUOTE (Koru-chan @ Feb 1 2008, 03:19 AM) *
Hope you don't mind, but I linked to this tutorial in my mapping tutorial instead of just going over villages in my tutorial. Figured your tutorial was already good for it, I didn't need to essentially repeat it in mine.


No worries about that happy.gif

I need suggestions of what kind of tutorials you guys want me to do next.
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microninja
post Feb 6 2008, 11:48 AM
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QUOTE (Black Shadow @ Feb 2 2008, 04:59 PM) *
I need suggestions of what kind of tutorials you guys want me to do next.


How about mapping a good town in VX, cuz i might need it in my project im working on. (I'm not a very good mapper lol) laugh.gif Also, how about making a good world map. I hear lots of people screw their's up sometimes.
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Guest_Black Shadow_*
post Feb 6 2008, 12:31 PM
Post #12





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QUOTE (microninja @ Feb 6 2008, 07:55 PM) *
QUOTE (Black Shadow @ Feb 2 2008, 04:59 PM) *
I need suggestions of what kind of tutorials you guys want me to do next.


How about mapping a good town in VX, cuz i might need it in my project im working on. (I'm not a very good mapper lol) laugh.gif Also, how about making a good world map. I hear lots of people screw their's up sometimes.


Well, village and towns is almost silmilar in layout, so I think a town tutorial isn't necessary at the moment.

However, I may begin on a world map tutorial as soon as I can.
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ninja_person
post Mar 1 2008, 12:14 AM
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That would be good! Also, awesome tutorial! Now my villages will be much better!
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Jameon
post Mar 2 2008, 06:34 PM
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Hey i got a question.

Where did you get the tileset for the house and the fence?
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YanXie
post Mar 2 2008, 07:15 PM
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It is already in the default tileset,just look over the tabs A-E and you can see it

cheers,puppeto4. smile.gif


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Tyro
post Mar 3 2008, 06:16 AM
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Looks pretty decent. Although, there are many differences between villages and towns, least of not size wise. Larger towns will be laid out differently than a little village.


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OMG_RAWR!
post Mar 4 2008, 07:57 PM
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could you make a tutorial on how to map out a palace with panoramic view as to if a cutscene? ohmy.gif and make a add-on tutorial for it on how to script the charector stepping outside to talk to a general the night before a battle but the flames burst everywhere and the castle gets attacked by dragons and a guy named fuddle comes to save you and in the end he betrays you and hands you over to the dragon king after the whole mess is over?!?!?!?!?


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Leon Blade
post Mar 5 2008, 06:38 PM
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QUOTE (OMG RAWR!)
could you make a tutorial on how to map out a palace with panoramic view as to if a cutscene? ohmy.gif and make a add-on tutorial for it on how to script the charector stepping outside to talk to a general the night before a battle but the flames burst everywhere and the castle gets attacked by dragons and a guy named fuddle comes to save you and in the end he betrays you and hands you over to the dragon king after the whole mess is over?!?!?!?!?

I hope your joking...

This was a good tutorial. I didn't like that one part where the tables where... that was iffy. But I loved how you setup the map from the top left corner and how the house looked. It just flowed like it should. Great use of the tileset. Great tutorial!

My suggestion for a following tutorial, would either be the world map. Or a forest tutorial. That would be cool.
Well keep up the great work!
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OMG_RAWR!
post Mar 5 2008, 07:23 PM
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Title: Master Map Maker
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Presidential Voice: We need tutorials and not just simple tutorials but one's that we canfall back on and go "Oh... that goes like that.". We the RPGers need a tutorial of..... Making a metropolis! ohmy.gif


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SuperMaxZero
post Mar 7 2008, 10:22 PM
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Um...this sounds absurd, but I can't for the life find that door graphic in the default tileset...
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