First, hello to everyone.
QUOTE (jasonicus @ Feb 12 2008, 05:03 PM)

I have finally figured out where the skills are set up. Line 1240 of the Module. The number correspond to skills in the Skills Tab. Pretty cool indeed. Easy to set up and customize, too.
I have a little question about customizing the "animation" of the skills. How i can edit the animation of the attack? I've been trying modifing this lines:
CODE
def base_action
case @id
when 83
return "多段攻撃"
when 84
return "武器投げ"
when 85
return "多段攻撃"
etc
But i only can copy the default attacks maked by the author... does anybody know how to edit that? Like "character jumps to enemy, slashes his foe two times and jumps back"
Another question i have: If you have a "Bow" weapon, the character continues to hit the enemy with it, like a Sword or a Mace... maybe someone can found the way to change it, make the character "shoot" arrows... I'll appreciate the answers very much

Thanks and sorry for bad english ^^
This post has been edited by Maverick_Highwind: Feb 15 2008, 07:50 AM