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Help... :/
I'm not using this anymore so I deleted all the scripts and stuff, but whenever I try to continue/save it'll say "Can't find graphics/characters/$insertname" even though it's gone.
Everything else runs fine.
This post has been edited by Ultima_Dragoon: Apr 13 2008, 12:17 PM
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QUOTE (Ultima_Dragoon @ Apr 13 2008, 11:30 AM)
Help... :/
I'm not using this anymore so I deleted all the scripts and stuff, but whenever I try to continue/save it'll say "Can't find graphics/characters/$insertname" even though it's gone.
Everything else runs fine.
Go into Database > Actors and change the graphics for the heroes.
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Why did you link it to .org? .org banned me, and that doesn't help me at all.
Then again, I could always go on a proxy server...
This script looks awesome, can't wait to try it out.
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QUOTE (gamezerstudios @ Jan 18 2010, 03:29 AM)
i don't like blogs last time i got one my desktop blew up!
ROFL!!
Dragons and Eggs! Please click :3
Weird Dragon is weird.Pretty Dragon is pretty. Midjet Dragon is a midget.Cool Dragon is cool. Awesome Dragon is AWESOMEOkay Dragon is... Meh UGLY DRAGON IS UGLY! >_<... Ok seriously WTF!? Another Pretty DragonPrettier Dragon WOAH BADASS!Woah... Same as before. >_> Ooh it's a godly looking dragon!Ooh, it's a dragon prettier than the other two! ... Okay seriously what the hell is this thing?
It doesn't work properly, because they didn't provide a translated third part, I've tried it, it just stalls after the first attack.
Use the normal third part, silly. The only part that actually needs translating is the module, where all the customizing is done.
Like Mikano said, it doesnt work properly. Some "Actions" either stall the game or give a script error. Have you tried anything other than basic slashes yet? Coz' im sure you'll come across errors! Some of the actions that work in the japanese version, don't work in this translation...
The true beauty of this script is in the possible battle animations. Im fairly sure this translation has barely been tested.
Then again, it could be "lost in translation".
This post has been edited by CaptainWinky: Apr 15 2008, 03:05 PM
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Okay so the script doesn't support the charsets that come with VX so I have to take them apart. Does that mean it supports charsets I import as long as they only have 1 character per sheet?
Yes. If you look at the demo of the original japanese project, you can see how the charasets are set up. It only supports the single sprite sheets, there isn't anyway around that.
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QUOTE (jasonicus @ Apr 20 2008, 01:42 PM)
Yes. If you look at the demo of the original japanese project, you can see how the charasets are set up. It only supports the single sprite sheets, there isn't anyway around that.
Just take them apart in paint or something and save them with a $ at the beginning, even someone with absolutely no spriting experience can do it. After all, I do.
Im intrested on figuring out how to do the twin attacking though ^-^
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