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> Side View Battle System
blade911
post Apr 1 2008, 06:11 AM
Post #61


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return Battle_Formation::FORM[$game_system.battle_formation][self.index][0]


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jasonicus
post Apr 1 2008, 07:07 AM
Post #62


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How many characters do you have in the party? Using any other scripts?
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blade911
post Apr 1 2008, 08:46 AM
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I took out some of the scripts that werent being used and i got it to work happy.gif

Thanks for the clue.


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filtymcnasty
post Apr 30 2008, 09:12 PM
Post #64



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My question or a possible request is: Is it possible to add more animations, i.e. Char swings a sword when he attacks or has a recoil animation when struck, so on and so forth?
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jasonicus
post Apr 30 2008, 09:50 PM
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Probably, but since I can't read Japanese I am unsure how everything is set up just yet. I am sure there is a way to code this crap but it is difficult to understand how they have done things.
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matty0828
post May 1 2008, 04:38 AM
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Great script, but I get this error:

QUOTE
Script 'sideview_formation' line 30: SyntaxError occurred.


Here's the line in question:

CODE
@battle_formation = 0          # Initial formation


And here's the block that it's in, if that helps:

CODE
#==============================================================================
# ■ Game_System
#==============================================================================
class Game_System
  attr_accessor :battle_formation                # Formation ID
  #--------------------------------------------------------------------------
  # ● オブジェクト初期化
  #--------------------------------------------------------------------------
alias init_game_system initialize
   def initialize
   init_game_system
   @battle_formation = 0          # Initial formation
   end
end


I'm using lots of scripts... is it possible that woratana's mouse system script is interfering somehow? I think the problems might have started around then.... I hope not though!

Thanks in advance!

This post has been edited by matty0828: May 1 2008, 04:43 AM
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JayD
post May 8 2008, 02:01 PM
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when will someone translate the battle system I can translate some but not the names in the battle system
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Ishizimaru
post May 24 2008, 10:58 AM
Post #68



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Is there anyway to have more than 4 party members using this script, or at least make it compatible with other large party scripts? I tried to add in another character in the formation section, but to no avail...


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Taintedh
post May 24 2008, 01:32 PM
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I am unable to access the site to download the script, can you possibly post it here as a quote or something?>

Thanks smile.gif
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MochaMaster
post Jun 1 2008, 03:30 PM
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Whats going on? huh.gif
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jasonicus
post Jun 1 2008, 07:00 PM
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What other scripts are you using? Or better yet, what have you changed? Need more info to help figure out the problem.
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MochaMaster
post Jun 1 2008, 08:00 PM
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Well, I copied all 3 of the scripts into one page. Maybe that's it.
I didn't tinker with it.

The scripts I'm using are:
Caterpillar
Jump
Woratana's Neo Save System
Woratana's NeoFace System
Woratana's(AGAIN) Custom Title Screen Menu
DeadlyDan's type writing messages
Woratana's Custom Menu Background Effects & Opacity
Weather script
Kylok's Light Effects
SephirothSpawn's Slanted bars
and this script.

This post has been edited by MochaMaster: Jun 1 2008, 08:05 PM
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Warder
post Jun 2 2008, 10:29 PM
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QUOTE (Wyzrd @ Mar 12 2008, 10:00 PM) *
I have a problem where sometimes in battle. One of my party members will go to attack but their sprite disappears and the game freezes. Can anyone help with this?

I am having the exact same problem, even with no other scripts added and no alterations made.

EDIT: Nevermind. Checked the other forum he'd linked to and apparently it has to do with the battler positions.
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bausa
post Jun 6 2008, 12:34 PM
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Nice script... I had troubles at first, but realized I had other scripts that wouldn't work together, so problem solved and now I have a sideview battle system-

Thanks!

This post has been edited by bausa: Jun 6 2008, 12:39 PM
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Timeaisis
post Jun 6 2008, 12:41 PM
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That happened to me too for a while. Did the character attack, go off the screen, and then freeze?
It might have to do with the character's graphic placement in battle. Try changing the battler's formation to something like this:

CODE
[Formation Setup]
# $game_system.battle_formation = Formation ID
# It’s possible to change the formation (Even an event script is possible).
FORM = {
# Formation ID => [[Member 1 x、y], [Member2 x, y],
# [Member 3 x, y], [Member 4 x, y]]
0 => [[460,260], [440, 240], [420, 220], [480, 280]]
}


In lines 11-22 in sideview_formation.

After doing that, I haven't got the error again...(yet).


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MochaMaster
post Jun 6 2008, 07:56 PM
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Umm...any help with my problem?
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Lato
post Jun 29 2008, 04:13 AM
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unable to find graphis/battlers/ralph is what it say when i get into a battle, who i fix plz?


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syvkal
post Jun 29 2008, 10:22 AM
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:EDIT:

Ooops sorry xD
Posted on the wrong window x_X

This post has been edited by syvkal: Jun 29 2008, 10:24 AM


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jasonicus
post Jun 29 2008, 11:55 AM
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QUOTE (lato22 @ Jun 29 2008, 07:27 AM) *
unable to find graphis/battlers/ralph is what it say when i get into a battle, who i fix plz?

Exactly what it says. You need to have a battler that is named the same as your actor.
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Phili
post Jul 2 2008, 07:36 PM
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Thanks, I was looking for a CBS.


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