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> Blizz-ABS v2.7, Language: RGSS | Updated: November 28, 2009
Blizzard
post Dec 6 2009, 09:59 AM
Post #801


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Clear your browser cache and try again. Maybe you downloaded a cached version.


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njmane92
post Dec 12 2009, 01:41 AM
Post #802


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Is there a way to make an event start its process when all the enemies are killed?
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Blizzard
post Dec 13 2009, 01:58 AM
Post #803


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Use a parallel process to obtain the number of battlers on the map with $game_map.battlers.size and check if the number is equal to 0.


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njmane92
post Dec 13 2009, 09:34 AM
Post #804


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QUOTE (Blizzard @ Dec 13 2009, 04:58 AM) *
Use a parallel process to obtain the number of battlers on the map with $game_map.battlers.size and check if the number is equal to 0.


ok my event looks like this:

@>Script: $game_variables[0002]
: $game_map.battlers.size
@>Conditional Branch: Variable [0002]==0
@>Change Items: [Key], +1

:Else
@>

Branch End

Is that right?

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Blizzard
post Dec 14 2009, 06:18 AM
Post #805


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Turn on a switch as well so the event doesn't repeat since parallel processes keep repeating (i.e. turn on a switch and just make a second empty event page with that switch as precondition). Also, don't use leading zeros in scripts because that's in the octal rather than decimal number base (which means it will work fine up to 7).


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joey101
post Dec 21 2009, 05:26 AM
Post #806


DeadlyWeapon6
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QUOTE (Blizzard @ Nov 21 2007, 08:47 AM) *
Blizz-ABS

Package download: Most recent Blizz-ABS version from Chaos Project
Language: Ruby Game Scripting System (RGSS)
Author: Blizzard
Version: 2.7
Posted: November 22, 2007
Updated: November 28, 2009

Using this script in your game will allow you to carry out battles on the map. Examples on commercial games for an ABS are The Legend of Zelda (various Nintendo consoles), Secret of Mana (SNES), Diablo 2 (PC), etc. Active Battle System also means real-time battle on the map.
This ABS has a many advanced features to help you and allow you creating high quality games, is easy to use and is very flexible.
Note that this ABS is merely a very powerful tool. It is up to you to make your game awesome using this tool. More information can be found in the manual or here.

Package download

Post anything related to the script in this topic.
- You may ask for support, but do not always expect an answer from the author of the script (however, other skilled scripters may provide assistance where possible).
- Please report any bugs if you find any, so the script may be fixed to work properly.
- Feel free to suggest new additions or improvements to the script.
- Feel free to post other comments regarding this script.

Often people use my scripts, but they don't work right because they are not in the right order. This topic has a list of my scripts and they order they should be added in the script editor.

If you have been using a version older than 2.6, Blizz-ABS Config 2.6 and higher will not be able to load your saved configuration files from versions before 2.6. Instead of the original Blizz-ABS Config use Blizz-ABS Config Legacy which can be downloaded from here:
Blizz-ABS Config Legacy 2.7
Use this only if you have configurations which you don't want to create again!
It is recommended that you switch to the actual Blizz-ABS Config as soon as possible because Blizz-ABS Config Legacy will not be supported for too long.

The following links will lead you to various Blizz-ABS plugins (in alphabetical order):

Action Recharge Times
Auto-Targeting
Critical Sound
EXP in HUD
Field of Aether System
Kill Count
Landith's Blizz-ABS Party HUD
Quick Weapon Switch
Random Action Sprites
Rapid Fire
Secondary Weapon
Winkio's Blizz-ABS Party HUD
Z-HUD

how do you use this thing??? its llikkee weird i play nothing changes waht?


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Blizzard
post Dec 21 2009, 02:29 PM
Post #807


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RTFM


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venjulienecorpuz
post Dec 21 2009, 07:52 PM
Post #808


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yeah like what Blizz said, Read the fu- I mean Read the FULL manual biggrin.gif


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Stev_Zer0
post Dec 27 2009, 01:53 PM
Post #809


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I cleared my cache re-downloaded it and applied it but i still get the same error. I'm guessing this is as frustrating for you as it is for me. You think i could send you my game unencrypted so you can get it working properly?


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Blizzard
post Dec 28 2009, 07:29 AM
Post #810


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You can also make a small demo that has the same problem. No need to send your full project.


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Silentknight72
post Dec 31 2009, 03:17 AM
Post #811


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How do u change the controls? because when using the BlizzABS Config then paste it or just changing the ones in the script,
then when i test the game it says Error Line 6654 ABS 2 why is that happening? do i have to stick to the ones that u made? Its making ur fingers tied up like millions pcs of rope! wallbash.gif


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Blizzard
post Dec 31 2009, 08:05 AM
Post #812


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You didn't copy the script right in your game if you're getting that error.


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Dragons
post Dec 31 2009, 11:09 AM
Post #813


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Um... the User Manual (the help file) is dead. I can't access anything because it says the webpage cannot be found everytime I click something. What is wrong?


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joey101
post Dec 31 2009, 11:39 AM
Post #814


DeadlyWeapon6
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Group: Revolutionary
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QUOTE (Blizzard @ Nov 21 2007, 08:47 AM) *
Blizz-ABS

Package download: Most recent Blizz-ABS version from Chaos Project
Language: Ruby Game Scripting System (RGSS)
Author: Blizzard
Version: 2.7
Posted: November 22, 2007
Updated: November 28, 2009

Using this script in your game will allow you to carry out battles on the map. Examples on commercial games for an ABS are The Legend of Zelda (various Nintendo consoles), Secret of Mana (SNES), Diablo 2 (PC), etc. Active Battle System also means real-time battle on the map.
This ABS has a many advanced features to help you and allow you creating high quality games, is easy to use and is very flexible.
Note that this ABS is merely a very powerful tool. It is up to you to make your game awesome using this tool. More information can be found in the manual or here.

Package download

Post anything related to the script in this topic.
go to www.rmxg.weebly.com
- You may ask for support, but do not always expect an answer from the author of the script (however, other skilled scripters may provide assistance where possible).
- Please report any bugs if you find any, so the script may be fixed to work properly.
- Feel free to suggest new additions or improvements to the script.
- Feel free to post other comments regarding this script.

Often people use my scripts, but they don't work right because they are not in the right order. This topic has a list of my scripts and they order they should be added in the script editor.

If you have been using a version older than 2.6, Blizz-ABS Config 2.6 and higher will not be able to load your saved configuration files from versions before 2.6. Instead of the original Blizz-ABS Config use Blizz-ABS Config Legacy which can be downloaded from here:
Blizz-ABS Config Legacy 2.7
Use this only if you have configurations which you don't want to create again!
It is recommended that you switch to the actual Blizz-ABS Config as soon as possible because Blizz-ABS Config Legacy will not be supported for too long.

The following links will lead you to various Blizz-ABS plugins (in alphabetical order):

Action Recharge Times
Auto-Targeting
Critical Sound
EXP in HUD
Field of Aether System
Kill Count
Landith's Blizz-ABS Party HUD
Quick Weapon Switch
Random Action Sprites
Rapid Fire
Secondary Weapon
Winkio's Blizz-ABS Party HUD
Z-HUD



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Dragons
post Dec 31 2009, 01:36 PM
Post #815


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what are all the tags for putting them in the enemy's name to make them objects and stuff like that? objects, critters, etc.

also, how do you make events not show up on the minimap? it's getting pretty disturbing seeing every single one

This post has been edited by Dragons: Dec 31 2009, 01:45 PM


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Blizzard
post Jan 2 2010, 07:45 AM
Post #816


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It's all in the manual. If you have problems opening it, try downloading a CHM viewer or something like that. Unless you have managed to completely remove Internet Explorer from your system (which is NOT the same uninstalling it as a Windows component), you should be able to open the file. In any case try redownloading Blizz-ABS as well.


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Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
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njmane92
post Jan 2 2010, 01:27 PM
Post #817


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Posts: 35
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Ok i made a NPC that can be attacked and can be talked to, but i put \move in his name because i wanted him in a fixed position. when the character attacks him i want him to be able to move again. how do i make him be able to move when he is attacked? i tried the manual on this but i still couldn't figure it out.
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Blizzard
post Jan 2 2010, 03:30 PM
Post #818


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Rename the event, there's a command for it. Just look it up in the manual.


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Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
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Stev_Zer0
post Jan 2 2010, 04:58 PM
Post #819


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here is the link to my diagnostic demo

http://www.filefront.com/15276101/TUO%20DEMO%201.exe

and thanks in advance for you help. It is very much appreciated.


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njmane92
post Jan 2 2010, 05:21 PM
Post #820


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but i only want the name to change when the player attacks the NPC
and i dont see how to make a event happen when u attack thats different from when u use the action button because i cant put two triggers in the same event.

This post has been edited by njmane92: Jan 2 2010, 05:42 PM
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