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Blizz-ABS v2.7, Language: RGSS | Updated: November 28, 2009 |
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Apr 5 2008, 06:52 AM
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Where am I?

Group: Revolutionary
Posts: 613
Type: Scripter
RM Skill: Masterful

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Yes, somebody already reported that bug in the utility to me, it's an error in the file format. I will fix this as soon as I can. Additionally I will make the new reader be able to read the corrupted file format. If I find the time, I might even make a parser for the configuration script which will convert it into a working setup in the application. But this is most likely not going to happen.  Thanks for the suggestion for the manual. You are right, I should explain how the sprite handling system works. Somebody suggested that Charging Skills from Tons of Add-ons should be available in Blizz-ABS, but since the system is completely different I will make a special weapon type for that. The idea with the attack cool-down time (or attack delay) is a good one. I will definitely add that when I release v2.0. I can check the problem with the item usage, but I think I fixed that in a later version already. You can get v1.98 (which I put up just hours ago) from here. @aschx: I haven't coded ally AI yet, the guys in the caterpillar won't attack anybody. I have planned that for 2.0. The most recent version is 1.98, so expect that upgrade soon. I will look into the problem with the caterpillar. @-Mystic-: What do you mean? If I'm not wrong, RMXP allows an "unlimited" script size. Have you tried splitting the script into more parts? You can split the code everytime the keyword "class" appears (from one class down to the next appearance, excluding).
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Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
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Apr 5 2008, 07:23 AM
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Level 3

Group: Member
Posts: 44
Type: Developer
RM Skill: Advanced

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QUOTE (Blizzard @ Apr 5 2008, 06:06 AM)  Yes, somebody already reported that bug in the utility to me, it's an error in the file format. I will fix this as soon as I can. Additionally I will make the new reader be able to read the corrupted file format. If I find the time, I might even make a parser for the configuration script which will convert it into a working setup in the application. But this is most likely not going to happen.  Thanks for the suggestion for the manual. You are right, I should explain how the sprite handling system works. Somebody suggested that Charging Skills from Tons of Add-ons should be available in Blizz-ABS, but since the system is completely different I will make a special weapon type for that. The idea with the attack cool-down time (or attack delay) is a good one. I will definitely add that when I release v2.0. I can check the problem with the item usage, but I think I fixed that in a later version already. You can get v1.98 (which I put up just hours ago) from here. @aschx: I haven't coded ally AI yet, the guys in the caterpillar won't attack anybody. I have planned that for 2.0. The most recent version is 1.98, so expect that upgrade soon. I will look into the problem with the caterpillar. @-Mystic-: What do you mean? If I'm not wrong, RMXP allows an "unlimited" script size. Have you tried splitting the script into more parts? You can split the code everytime the keyword "class" appears (from one class down to the next appearance, excluding). Sweet. I did get the items to work in the older version by switching the target from Self to One Ally. Glad I could help. I'll post any other issues/suggestions as they come.
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Apr 5 2008, 08:39 AM
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Level 4

Group: Member
Posts: 47
Type: Event Designer
RM Skill: Skilled

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QUOTE (Blizzard @ Apr 5 2008, 10:06 AM)  @aschx: I haven't coded ally AI yet, the guys in the caterpillar won't attack anybody. I have planned that for 2.0. The most recent version is 1.98, so expect that upgrade soon. I will look into the problem with the caterpillar. Thanks Blizz, I appreciate it... I tried to see if I could save the caterpillar somehow, but I don't know much scripting, also... if you change the leader in the party after you load it, it will show the caterpillar... but thanks for looking into it!  EDIT: Also, I have updated my script to V. 1.98 and I get the following error entering the Controls menu on your submenu: "Script BlizzABS 3 line 5807: NoMethodError occured. Undefined Method `SP_COST_MOD' for #<Game_System:0x3bf4e68> " Please help!!!
This post has been edited by aschx: Apr 5 2008, 09:19 AM
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Apr 5 2008, 11:49 AM
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Level 4

Group: Member
Posts: 47
Type: Event Designer
RM Skill: Skilled

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QUOTE (Blizzard @ Apr 5 2008, 01:31 PM)  Whoops, my bad. It's a typo. I put up a fixed version. Replace only part 3. Alright, no problem! It works good as new now  Anyway can you help me on this topic: Click Here ??? Please
This post has been edited by aschx: Apr 5 2008, 11:51 AM
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Apr 5 2008, 11:56 AM
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Level 4

Group: Member
Posts: 47
Type: Event Designer
RM Skill: Skilled

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QUOTE (Blizzard @ Apr 5 2008, 03:08 PM)  If Jens can't solve the problem, I'll see what I can do. He never replied to me...  so, I don't know... I gave him my demo to see if he could find it though  hope he doesn't steal it.. LoL, J/K
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Apr 5 2008, 01:06 PM
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Level 4

Group: Member
Posts: 47
Type: Event Designer
RM Skill: Skilled

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QUOTE (Blizzard @ Apr 5 2008, 03:51 PM)  Give it some time. Maybe he wasn't online today at all. I, for example, wasn't online since wednesday. xD Right, but I was talking to him... and he signed off, and he even was on today... but never replied, at all... but I don't know, eventually he will, if not... I'll come back to you... EDIT!!!!!!! Blizz, if you would help me, it would be nice cause Jens isn't going to answer from the looks of it... thanks
This post has been edited by aschx: Apr 5 2008, 07:57 PM
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Apr 9 2008, 07:26 PM
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Level 1

Group: Member
Posts: 7
Type: None
RM Skill: Undisclosed

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sorry if im sounding stupid, but how do I acess the menu now that the controls have changed?
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Apr 9 2008, 07:32 PM
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Level 4

Group: Member
Posts: 47
Type: Event Designer
RM Skill: Skilled

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QUOTE (Megapoopy @ Apr 9 2008, 10:40 PM)  sorry if im sounding stupid, but how do I acess the menu now that the controls have changed? that would be the F button now...
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