Blizz-ABS v2.7, Language: RGSS | Updated: November 28, 2009 |
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Nov 21 2007, 07:47 AM
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Where am I?

Group: Revolutionary
Posts: 613
Type: Scripter
RM Skill: Masterful

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Blizz-ABSPackage download: Most recent Blizz-ABS version from Chaos ProjectLanguage: Ruby Game Scripting System (RGSS) Author: Blizzard Version: 2.7 Posted: November 22, 2007 Updated: November 28, 2009 Using this script in your game will allow you to carry out battles on the map. Examples on commercial games for an ABS are The Legend of Zelda (various Nintendo consoles), Secret of Mana (SNES), Diablo 2 (PC), etc. Active Battle System also means real-time battle on the map. This ABS has a many advanced features to help you and allow you creating high quality games, is easy to use and is very flexible. Note that this ABS is merely a very powerful tool. It is up to you to make your game awesome using this tool. More information can be found in the manual or here. Package downloadPost anything related to the script in this topic. - You may ask for support, but do not always expect an answer from the author of the script (however, other skilled scripters may provide assistance where possible). - Please report any bugs if you find any, so the script may be fixed to work properly. - Feel free to suggest new additions or improvements to the script. - Feel free to post other comments regarding this script. Often people use my scripts, but they don't work right because they are not in the right order. This topic has a list of my scripts and they order they should be added in the script editor. If you have been using a version older than 2.6, Blizz-ABS Config 2.6 and higher will not be able to load your saved configuration files from versions before 2.6. Instead of the original Blizz-ABS Config use Blizz-ABS Config Legacy which can be downloaded from here: Blizz-ABS Config Legacy 2.7Use this only if you have configurations which you don't want to create again!It is recommended that you switch to the actual Blizz-ABS Config as soon as possible because Blizz-ABS Config Legacy will not be supported for too long. The following links will lead you to various Blizz-ABS plugins (in alphabetical order): Action Recharge TimesAuto-TargetingCritical SoundEXP in HUDField of Aether SystemKill CountLandith's Blizz-ABS Party HUDQuick Weapon SwitchRandom Action SpritesRapid FireSecondary WeaponWinkio's Blizz-ABS Party HUDZ-HUDPlease keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support here, try at my site.
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Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
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Replies
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Apr 1 2008, 06:12 PM
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Level 3

Group: Member
Posts: 44
Type: Developer
RM Skill: Advanced

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I have a small handful of questions/concerns/suggestions. First and foremost, the config utility that comes with it. Whenever I load a config, I get the following error: QUOTE Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. Iif you click Quit, the application will close immediately.
InvalidArgument=Value of '255' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '255' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at BlizzABS_Config.Config.loadAnima(FileStream stream) at BlizzABS_Config.Config.loadConfig(FileStream stream) at BlizzABS_Config.Config.setupNewConfig() at BlizzABS_Config.Config.openOption_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.832 (QFE.050727-8300) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Blizz-ABS Config Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Settings/My%20Documents/RPGXP/Valikorlia/Blizz-ABS%20Config.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.832 (QFE.050727-8300) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.832 (QFE.050727-8300) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.832 (QFE.050727-8300) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ----------------------------------------
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I get this error whenever I load my saved configuration for my game and it loads only a part of the configuration. I've gotten around it by editing parts of the config, generating, and pasting the section I modified to Part 1 in my game. Second thing is about the manual. I just thought I should suggest some more details on the actual sprites needed for attack, action, and weapons. Although it's clear how many and what to name them, there's no guidance on how they behave, or that the weapon always appears above the actor and you have to edit out pieces of the weapon so it looks right. Some minor guidance would be helpful! On that end, I've considered making a template for each for my own purposes. I'll post them if I do. Finally, for the moment, I was wondering if there's any way to add a delay on skill use or attacks? For example, if the skill use animation sprite was the actor casting for a brief second and then having the skill 'cast'. Another would be a heavy weapon, such as a massive hammer for a small child, having a delay on the swing. I didn't notice anything in the manual about or in the config about it, but it is entirely possible I missed it. I adore the system, all in all, and intend to keep using it. It has limitless potential.
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Posts in this topic
Blizzard Blizz-ABS v2.7 Nov 21 2007, 07:47 AM dog199200 Stupid question....this is a very nice system but ... Nov 21 2007, 10:37 PM SeeYouAlways Hello dog199200,
I have contacted the author of t... Nov 22 2007, 03:28 AM SeeYouAlways Okay, he agreed to help.
For now he says to read... Nov 22 2007, 07:34 AM dog199200 Well I seen the disabling part and set it to false... Nov 22 2007, 10:28 PM SeeYouAlways Probably allows you to set up how the computer ene... Nov 25 2007, 12:05 AM dog199200 so is it part of the code somewhere, if so i would... Nov 25 2007, 02:57 AM dog199200 ((To Blizzard))
Hey umm also i have a suggestion.... Dec 2 2007, 06:22 PM SeeYouAlways Okay, I asked him again... He should be coming ove... Dec 2 2007, 07:07 PM dog199200 ya i understand that, but maybe your AI Setup when... Dec 3 2007, 04:31 PM Blizzard To make the arrow keys for movement simple set the... Dec 4 2007, 12:14 AM dog199200 ok ty, and can you plz keep me up to data for when... Dec 7 2007, 10:55 PM Blizzard Sure.
CODECONFIRM = "[Enter, Space]... Dec 8 2007, 07:34 AM dog199200 na its no problem and as for the same key for the... Dec 8 2007, 12:52 PM Blizzard Must be the part of code that sets the in_battle f... Dec 9 2007, 06:13 AM SeeYouAlways Okay, updated the script page with the new version... Dec 11 2007, 04:15 AM Blizzard Yeah, that, too. I decided it yesterday. Blizz-ABS... Dec 11 2007, 06:38 AM darkhamsterlord This is a noobish question, but I can't figure... Dec 24 2007, 06:50 PM SeeYouAlways I am just here to tell you that Blizzard (the auth... Dec 24 2007, 07:50 PM thelionx can i get the sprites for this ABS somewhere? (esp... Dec 26 2007, 09:40 AM SeeYouAlways Have you checked the script's demo for some? I... Dec 26 2007, 07:06 PM Elighja I have a question involving your ABS...when you ti... Dec 31 2007, 07:40 AM jens009 QUOTE (Elighja @ Dec 31 2007, 06:40 AM) I... Dec 31 2007, 12:30 PM Blizzard I'm back now. I'll release 1.9 in a couple... Jan 3 2008, 05:49 AM sirsniffy Is there any way to turn the Blizz-ABS caterpillar... Jan 10 2008, 09:37 AM Blizzard Yeah. As I said, I didn't have time to code th... Jan 10 2008, 10:19 AM revanda is it just me or does the links to the script send... Jan 13 2008, 03:02 PM jens009 It shouldn't.
Try the following:
1) http://ww... Jan 13 2008, 03:21 PM Blizzard Or download directly:
http://chaos-project.com/dow... Jan 13 2008, 04:36 PM revanda thx for the reply and the direct link.
It seems li... Jan 15 2008, 12:38 PM Blizzard No problem.
That's actually weird, I'm us... Jan 15 2008, 04:51 PM sirsniffy Hey,
I am working with BLIZZ-ABS, and I am trying... Jan 16 2008, 10:55 AM Blizzard Well, you can put a swinging sound into the animat... Jan 16 2008, 12:45 PM sirsniffy QUOTE (Blizzard @ Jan 16 2008, 02:52 PM) ... Jan 16 2008, 08:38 PM SilentResident ABS is not compatible with Swimming script!
I... Jan 19 2008, 03:31 PM Blizzard Thanks for reporting. Yeah, I actually can't s... Jan 20 2008, 05:42 AM deathbymoogles Quick comment,
Firstly, I noticed that, if you se... Jan 27 2008, 06:15 PM Blizzard Well, I have a simplified version of the minimap i... Jan 28 2008, 03:25 AM deathbymoogles Thanks. Feb 1 2008, 02:15 PM Pinky This script is awsome! However I would like kn... Feb 2 2008, 12:59 PM Blizzard I haven't developed an ally AI yet. I've p... Feb 3 2008, 04:55 AM Herbtoker first off i want to thank blizzard for developing ... Feb 16 2008, 04:19 PM Herbtoker ok, nvm i figured it out its pretty simple thanks ... Feb 16 2008, 09:59 PM Mechis101 uh im new and i have no idea how to start to use o... Feb 17 2008, 11:31 AM Blizzard You should try the example game "Chronicles o... Feb 19 2008, 06:08 AM Herbtoker is there a way to change running speed sneak speed... Feb 19 2008, 09:05 AM D3wil666 ho can put in this script in txt file?????????plz ... Feb 19 2008, 09:10 AM blythe If I have custom controls set to true I get an err... Feb 19 2008, 08:02 PM blythe Figured out the problem. Doesnt seem to like it wh... Feb 19 2008, 09:22 PM blythe If I try to change the party leader I get a no met... Feb 20 2008, 03:30 PM Blizzard @Herbtoker: I'll be sure to include the option... Feb 21 2008, 07:00 AM ChaosMaxima Wow... this is one of the best ABSes around. I mig... Feb 21 2008, 09:10 AM blythe removed Feb 21 2008, 02:10 PM Mechis101 Where can i find this chronicles of sir lag alot? Feb 22 2008, 07:32 PM SeeYouAlways There's a link on the script page (under the ... Feb 22 2008, 07:45 PM Mechis101 thank you i will see that i try sir lag alots chro... Feb 22 2008, 07:57 PM D3wil666 this symbol ■ i can't paste . square Feb 23 2008, 05:53 AM Blizzard Try directly downloading from my site.
http://www... Feb 23 2008, 09:43 AM SeeYouAlways It appears that I cannot download anything from yo... Feb 23 2008, 05:09 PM D3wil666 in your site only bug:D Feb 24 2008, 04:10 AM Blizzard Not bug, but hotlink protection. <_<; I... Feb 25 2008, 05:53 AM Herbtoker Just to let you know i found a script thats incomp... Feb 28 2008, 05:02 PM Blizzard If the enhance system actually changes the weapon ... Feb 29 2008, 08:20 AM SeeYouAlways Updated! Looks really great. The only problem ... Feb 29 2008, 07:58 PM Herbtoker i put the new updated script into a copy of my gam... Mar 2 2008, 10:55 AM Blizzard It is possible that you have some stuff twice. For... Mar 3 2008, 03:44 AM Herbtoker Well i figured out that I can run with no errors i... Mar 3 2008, 08:09 PM Blizzard Thanks. Have you tried using the most recent vers... Mar 4 2008, 06:36 AM Herbtoker no but ill give it a try and let you know how it g... Mar 5 2008, 06:28 AM elmangakac Ok...im new...but i have 2 questions......
1 - ..... Mar 6 2008, 10:27 PM Blizzard 1. You need to define the type of the skill and th... Mar 8 2008, 05:33 AM elmangakac QUOTE (Blizzard @ Mar 8 2008, 08:40 AM) 1... Mar 8 2008, 07:06 AM Blizzard As you said in the PM you are using 1.0.9.3 (aka 1... Mar 8 2008, 07:37 AM Megapoopy How do I make a boss sequence with this script, be... Mar 8 2008, 09:35 PM D3wil666 if i write something else whether work
http://... Mar 9 2008, 02:45 AM Blizzard @Megapoopy: Actually when you kill an enemy his ev... Mar 9 2008, 09:01 AM Megapoopy I mean like have an event automattically happen wh... Mar 9 2008, 03:55 PM D3wil666 so everything put in 3 scripts slots???? Mar 10 2008, 02:49 AM Blizzard Yes. There are 3 text files, each goes into an own... Mar 10 2008, 03:12 AM D3wil666 everything i put in 3 slots .now who help for my w... Mar 10 2008, 04:58 AM Blizzard Please tell me how you are able to have over 8000 ... Mar 10 2008, 05:27 AM D3wil666 one more question put all versions or only 1.95 Mar 10 2008, 08:10 AM Blizzard LOL! Only 1.95 (the newest one is actually 1.9... Mar 10 2008, 09:12 AM D3wil666 thank sorry for stupid questions Mar 11 2008, 05:56 AM perfect.werks Sweet System; I'm actually new to RPGM, and i... Mar 11 2008, 03:49 PM -Mystic- QUOTE (perfect.werks @ Mar 11 2008, 03:03... Mar 30 2008, 11:06 AM SeeYouAlways This is 100% incompatible with RPG Maker VX and yo... Mar 11 2008, 10:32 PM Blizzard I lack the time to do that and keep 2 humongous sc... Mar 12 2008, 04:19 AM perfect.werks Ah Snap. Well i have worked with ruby on rails bef... Mar 13 2008, 01:38 PM Blizzard I'm glad that your liking of the system isn... Mar 14 2008, 03:44 AM XXEndreXX hi, thanks for the script, i love it.
But i have ... Mar 28 2008, 07:45 AM emma979797 What do you type in for them to attack you? Mar 28 2008, 07:47 PM Blizzard Nothing, you just need to create an enemy on the m... Mar 30 2008, 08:11 AM Takeru Im in a bit of trouble blizz. I am fairly new to s... Mar 30 2008, 10:51 AM Blizzard Not anymore, Mystic. Blizz-ABS tops XAS since v1.9... Mar 30 2008, 12:12 PM -Mystic- Well it's currently 2.0 atm so I'll have t... Mar 30 2008, 04:00 PM Takeru Ok Thank Blizz, that was very helpful. Mar 30 2008, 04:26 PM -Mystic- Hey I'm having some trouble placing scripts 1-... Mar 31 2008, 02:17 PM aschx Blizz, I'm having some trouble getting my ... Mar 31 2008, 03:12 PM
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