This game has been in development for a very long time, but finally is starting to really come together the way I envision it. I've added some new screen shots, and I am working on completing all the systems. Once they are implemented, I will likely release a technical demo. After the technical demo, expect a demo shortly after.
Circle of 13
It began on a dark stormy night. Leonard rides into the small village of Taran. He makes his way to the inn, and meets a
crazy, flamboyant man named Cromwell. His journey has only just begun, and everything changes soon.
The story is long, and has many, many twists and turns. It also has parts that are different based upon your actions.
ABS 100% (and upgraded)
Includes damage counters, misses and critical hits.
CMS 75% complete
Titles 100% complete
- Various magic spells
Day Night System (100%)
Clock system (100%)
Lunar System (100%)
A completely unique leveling system
Weapon level ups
Programming - Shady Ultima
Map Making - Shady Ultima
Story - Shady Ultima
All Custom Graphics - Shady Ultima and Prpl_mage
All other graphics - various. If you see something you
made, feel free to contact me and I will credit you!
All music - Again, various. If you hear something you
made, I will give credit.
All Sound effects are borrowed from Legend of Zelda -
Ocarina of Time or Super Smash Bros Melee. I do not
Screen shots: All brand new
It begins on a dark and stormy night
He's only a bit crazy.
Oops! You missed!
Haha! He got you!
Got him! Once at least (Don't get too cocky kid)
Breaking rocks in the hot sun.
The new menu!
Fancy Pants I know!
The Journey Begins!
The Item Menu
That was a pain to make btw!
Yay! More heals!
Like I said, more heals!
Titles, morality, what more could you want?
Menus in menus I tell you!
So, where am I?
Hmm... Never heard of it before
Ah, finally a map!
But wait... it's blank?
What good is a blank map??
Well, at least there's something...
A cute little town, really.
Now, what's that all about?
Ahhh, it makes sense now!
So that's how it works!
This is gonna take some time...
Hopefully this won't be seen too often.
This post has been edited by shady ultima: Mar 16 2013, 09:00 PM