I made a prototype sprite generator that creates sprite sheets from animations on a 3d model. What do you guys think about this style, I have it set up to shoot 256x256 frames and pack them into a single png file it creates as output from a single click. It draws them down up down up, rather than left to right horizontally....working on switching it...also working on removing the pink color with the alpha channel before outputting the png...so you don't have to magic wand it in photoshop.
I was going to measure out various camera angles like isometric, dimetric, top down, etc so you can switch between them easily and snap 256x256 pixel tiles that are atlased automatically.
I made a basic example video to show the sprite generation: youtube sprite generator
This post has been edited by shindig: Feb 28 2013, 05:19 PM