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> Cutscene Timing, Cutscene moves on before my characters get into position.
Ovan35
post Feb 3 2013, 06:48 AM
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This is kind of embarrassing because I've done cutscenes before but apparently I've forgotten something.Anyway I have this portion in my game where these vermin are running down a corridor .My hero spots them and runs towards them.His friend sees a couple of rocks falling and calls out to the Hero.The Hero stops just in time but the entrance is blocked and the virmen run deeper into the dungeon.Setting you up for the next part in the game.

Okay the problem is for some reason the hero doesn't get to step all 4 steps before the partner tells her to stop.The hero might get to take two steps before the next part happens.I could swear there was a check box that told the computer not to go on with the rest of the script until your movements were completed but I don't see it.I've tried wait commands in the middle of the set move route command, I've tried wait commands outside of the move route commands neither one seems to be working.

Am I missing something?


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Shaddow
post Feb 3 2013, 07:13 AM
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Can you post a screenshot of your event so I can see how you are attempting to go about this? Use a few if needed to show it up to the part that stops working.


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Ovan35
post Feb 3 2013, 07:48 AM
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Posts: 51
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RM Skill: Intermediate




QUOTE (Shaddowval @ Feb 3 2013, 10:13 AM) *
Can you post a screenshot of your event so I can see how you are attempting to go about this? Use a few if needed to show it up to the part that stops working.

Sorry about how long it took but it's been forever since I did anything with my photobucket account.This is screenshots of my page.I tried to keep them in order for you.
Screen 1

Title


Screen2

Title

Screen 3

Title

Attached File(s)
Attached File  cutscene1.bmp ( 1.26MB ) Number of downloads: 0
 


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