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This is kind of embarrassing because I've done cutscenes before but apparently I've forgotten something.Anyway I have this portion in my game where these vermin are running down a corridor .My hero spots them and runs towards them.His friend sees a couple of rocks falling and calls out to the Hero.The Hero stops just in time but the entrance is blocked and the virmen run deeper into the dungeon.Setting you up for the next part in the game.
Okay the problem is for some reason the hero doesn't get to step all 4 steps before the partner tells her to stop.The hero might get to take two steps before the next part happens.I could swear there was a check box that told the computer not to go on with the rest of the script until your movements were completed but I don't see it.I've tried wait commands in the middle of the set move route command, I've tried wait commands outside of the move route commands neither one seems to be working.
Am I missing something?
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