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> Aging Characters wioth Variables
Geekman
post Jan 25 2013, 03:36 PM
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Can I make a variable go up everytime another variable has a certain constant?
i.e. Variable 1 has 3 as the constant. Everytime Variable 2 has a certain number as it's constant, Variable 3 raises by 1.
This could be used to make a character age, with 1 being his birthday, 2 being the number of days that have gone by, and 3 being the character's age.
If you can find another way to make a character age, please comment.
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markchapman10
post Jan 25 2013, 06:27 PM
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Out of curiosity where would you display this variable?
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Geekman
post Jan 25 2013, 06:37 PM
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QUOTE (markchapman10 @ Jan 25 2013, 07:27 PM) *
Out of curiosity where would you display this variable?

At various points throughout the game. There might be an NPC in your home town that says: Wow! You're already [Insert Variable here]!
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markchapman10
post Jan 25 2013, 06:48 PM
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Then why not have one variable for the age and when you hit certain points in the game change it? I didn't completely understand the first post. what are the other variables for?
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Geekman
post Jan 25 2013, 06:58 PM
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QUOTE (markchapman10 @ Jan 25 2013, 07:48 PM) *
Then why not have one variable for the age and when you hit certain points in the game change it? I didn't completely understand the first post. what are the other variables for?

The characters aren't supposed to age by storyline, but by the number of days that pass. A day would pass everytime you sleep. The game goes by a 99 day-year (which may be raised). I want to figure out how to make them age based on how many times you use an inn, which would be Variable.
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markchapman10
post Jan 25 2013, 07:57 PM
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I would look into building an evented time system, if you think you can't do that then you should get a day/night/time script. after you have chosen one of those you can see further into this. I would have posted some examples but I'm not sure if you have stated what your using. If you have any problems with this I can help you via pm or skype.
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Geekman
post Jan 26 2013, 05:38 AM
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QUOTE (markchapman10 @ Jan 25 2013, 07:57 PM) *
I would look into building an evented time system, if you think you can't do that then you should get a day/night/time script. after you have chosen one of those you can see further into this. I would have posted some examples but I'm not sure if you have stated what your using. If you have any problems with this I can help you via pm or skype.


It's XP.
Thanks.
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