I'm interested in seeing if anyone can help me go about getting a sort of system set up. The current project I am about to undertake will revolve around characters that can transform into alternate forms, getting a transformation script seems easy enough but here comes the snag. My goal is to have this transformed state to constantly burn mana easy enough again, but I would like to set it up so that if the characters hit 0 Mana a string of events happen; they die, a scene would play and they would be removed from the game/party, I'm not quite sure how I would do that. I was thinking just have an event within my troops for it but the only condition you can set is if you HP hits a certain point. So anyone have any idea how I would go about this?