QUOTE (Magical_RuNE_Knight2001 @ Jan 10 2013, 09:33 PM)
I didnt think Ken Sugimori was still the artist for pokemon. : O unless maybe he is still, but have a ton of other assistants doing artwork too.
Whatever they put in though, I think the time when pokemon was flat and pixelated/ simple was rly its prime and i miss it. : s Especially the pokemon designs-- theres just something different about them from the old ones.
Ken has being doing every pokemon design to date. I'd say the reason for the changes is due to both the evolution of his artistic ability and the evolution of technology. Pokemon designs in the old days were heavily simplified due to the fact that the game boy could only display so much information, but as the handheld technology progressed, Ken was given a lot more freedom to add details. Pokemon it's still a pretty simplified style when you look at it in depth, though the newer ones definitely stand out compared to older designs.
QUOTE (namco @ Jan 10 2013, 09:37 PM)
I wish they ditched gymleaders as the main story and idunoo did somthing else for main story.
They kind of already did this with Black and White, giving a bit more focus to Team Plasma than with other gens, but otherwise, it wouldn't really be Pokemon if you didn't have gyms.
Pokemon is a bit like Dragon Quest. The series is at a point were it has a legacy, and the type of stuff that's within the game right now make Pokemon what it is. If there were too many changes, then how will it be Pokemon? They at least differed the game from other RPGs with the stat system overall they did with Ruby and Sapphire.
I wonder what balance changes are going to be made with the 6th gen? As in changes to abilities/moves/new moves/etc.? I hope they finally figure out a way to make Ice type Pokemon not suck.