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> Advice need prt1
atlus
post Jan 3 2013, 08:51 PM
Post #1


Gogoat and 2 preevolutions of it
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Group: Revolutionary
Posts: 202
Type: None
RM Skill: Intermediate




I'm a newb at making the exterior of a house and I want some advice on how to make these maps much better:

http://www.rpgrevolution.com/forums/style_.../attach_add.png

http://www.rpgrevolution.com/forums/style_.../attach_add.png


This is the first map and the home of my hero in my incomplete game and so naturally it should look its best. Oh and also I want to know if I should
get rid of them stupid trees.

QUOTE (namco @ Jan 3 2013, 10:50 PM) *
I'm a newb at making the exterior of a house and I want some advice on how to make these maps much better:

http://www.rpgrevolution.com/forums/style_.../attach_add.png

http://www.rpgrevolution.com/forums/style_.../attach_add.png


This is the first map and the home of my hero in my incomplete game and so naturally it should look its best. Oh and also I want to know if I should
get rid of them stupid trees.

I accidentally uploaded an extra pic so ignore it.

Attached File(s)
Attached File  First_House.jpg ( 162.38K ) Number of downloads: 4
Attached File  First_House_2.jpg ( 162.16K ) Number of downloads: 4
Attached File  First_House.jpg ( 162.38K ) Number of downloads: 5
 


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markchapman10
post Jan 3 2013, 09:53 PM
Post #2


Visit the Map Shop for all your mapping needs!
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Group: Staff
Posts: 245
Type: Mapper
RM Skill: Skilled




The links you posted are broke, You should like Shaddowval said put these in the screenshot critique thread. Though they look good I think finding a way to bunch them up in areas would help and maybe some other things like sticks, logs, flowers or rocks could help this. Also the random barrel seems awkward where it is, maybe place it closer to the house. the view is pretty nice, I wouldn't have thought of that.
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