Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

> Game Maker, Questions about multiplayer
markchapman10
post Dec 27 2012, 12:37 AM
Post #1


Visit the Map Shop for all your mapping needs!
Group Icon

Group: Revolutionary
Posts: 246
Type: Mapper
RM Skill: Skilled




I'm at the point that I'm ready to decide how I'm going to make my battles online. I need help with 39DLL. For more detail I'm sorta needin help as to what "Bytes" I will be sending to the client and server. I know I'll be needing to send all the digimon's stats, and what attacks the players use. After looking at a few tutorials that sounds like quite a bit. Any help out there on RRR for this kind of discussion?


Also, the battle will be turn based, the stats atm are Str, Def , and Spd (Strength, Defense, and Speed). The attacks are set, so you cant customize them. If more detail is needed then Ill give more.
Go to the top of the page
 
+Quote Post
   
 
Start new topic
Replies
Rukiri
post Dec 30 2012, 06:00 PM
Post #2


emerge -avt awesome! Wait... it brings me.... HERE?!
Group Icon

Group: Revolutionary
Posts: 1,729
Type: Scripter
RM Skill: Advanced




Boo is very similar to python and very close to Ruby, it wouldn't take more than a couple days. Even learning python as a first language only took me 24 hrs and after time I became pretty good at it.

Also I would recommend purchasing a 2D kit as Unity by itself is mainly 3D and saves a lot of time, I personally purchased 2D Toolkit and it handles sprites, animations, and tiles as the way I want it to. There's also Uni2D which I heard good things about.

You'll more likely spend more time on learning the new interface than a language.


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
+Quote Post
   
markchapman10
post Dec 30 2012, 06:50 PM
Post #3


Visit the Map Shop for all your mapping needs!
Group Icon

Group: Revolutionary
Posts: 246
Type: Mapper
RM Skill: Skilled




I would actually if I had like a live teacher (over skype) Like I did when I started GM... I have also worked on this project for quite some time on and off (mostly off though).


what would be the point in changing from something I do know to something that is mostly Alike/similar!. the only problem im having isnt with graphic, speed, or productivity (unless the productivity is on my end not the software)... I just cant for the life od my get 39DLL.
Go to the top of the page
 
+Quote Post
   



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 19th June 2013 - 04:48 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker