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> Game Maker, Questions about multiplayer
markchapman10
post Dec 27 2012, 12:37 AM
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I'm at the point that I'm ready to decide how I'm going to make my battles online. I need help with 39DLL. For more detail I'm sorta needin help as to what "Bytes" I will be sending to the client and server. I know I'll be needing to send all the digimon's stats, and what attacks the players use. After looking at a few tutorials that sounds like quite a bit. Any help out there on RRR for this kind of discussion?


Also, the battle will be turn based, the stats atm are Str, Def , and Spd (Strength, Defense, and Speed). The attacks are set, so you cant customize them. If more detail is needed then Ill give more.
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Jonnie19
post Dec 30 2012, 10:24 AM
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Are you trying to rise from your lullaby?
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You do realise that Unity can create VERY good 2D games too Mark that are even better than GM. Just to point out XD


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markchapman10
post Dec 30 2012, 11:00 AM
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QUOTE (Jonnie19 @ Dec 30 2012, 10:24 AM) *
You do realise that Unity can create VERY good 2D games too Mark that are even better than GM. Just to point out XD

I would have to learn a whole nother programing language and pay out more money........... Negative.
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