Prophet Mechanic: Preaching in Churches |
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Dec 25 2012, 06:52 PM
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Level 1

Group: Member
Posts: 10
Type: None
RM Skill: Undisclosed

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Hey all!
I have a mechanic I want to run by everyone and get some thoughts.
The game I am designing is called Prophet (Note that this is a working title.). In this game, you play as a Warrior Priest. Now, plenty of times throughout the game, you will demonstate the Warrior aspect, and in interactions with NPCs, you will show the Priest aspect, but the ratio between the two is not as even as I would like, so I thought of the mechanic.
When evangelists go to preach at churches, they are often times given a "love offering," which is where members of the church give money to the evangelist. I was thinking of using a similar system in my game in an effort to increase Maximum SP (Spiritual Power) and Money. If you go to a town's church, if your SL (Spiritual level) is high enough, then you can be invited to preach at the church. Of course, the higher your Spiritual Level, then the higher your rewards. (Spiritual Level is increased by completing quests, as well as using many of the different attacks you would get. It would work similar to Fable, in that whatever way you use to fight, you get experience for THAT style.)
It's an idea. One that would take a while to implement and it's something that I feel would be a good show of the aspect of the fact that he is a Warrior, but also a Priest.
Any feedback appreciated.
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Replies
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Dec 25 2012, 07:32 PM
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Level 1

Group: Member
Posts: 10
Type: None
RM Skill: Undisclosed

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I really like that concept, to be honest. It'd be interesting to match up the correct verses, which would also be a good teaching tool for people who are interested. Maybe make a reward sustem for it, like, if you're interested in trying the minigame, your rewards are doubled, but also if you choose to not play the minigame, you get substandard rewards, to almost encourage it.
As far as the Warrior path, you get the usual physical rewards. However, in order to get the best ending for the game, of course, you would have to choose the Priest path. As the path of the Warrior is the path of physical power, you would get a different ending for applying mostly physical force towards something that requires a Spiritual answer, so to speak.
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Posts in this topic
Gospel Knight Prophet Mechanic: Preaching in Churches Dec 25 2012, 06:52 PM Shaddowval I actually like the concept there! It really m... Dec 25 2012, 07:15 PM Rukiri I think the rewards system should be applied to ev... Dec 30 2012, 06:06 PM LockeZ Preaching should totally act like an RPG battle, e... Jan 8 2013, 12:54 PM Gospel Knight QUOTE (LockeZ @ Jan 8 2013, 01:54 PM) Pre... Jan 10 2013, 09:07 AM bulmabriefs144 Hmmmm.
In a real life congregation, preaching abo... Jan 27 2013, 10:13 PM elliott20 Everyone here has had some great ideas.
I would ... Jun 3 2013, 01:20 PM
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