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> Need help with using the timer.
Alexbui90
post Dec 18 2012, 06:15 PM
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Hello! mellow.gif I need some help with timers. I'm trying to make a situation in which a character has to defuse the bomb before it's game over bomb_ie.gif (in my case it would be around 30 seconds) so I do all the scripting and use the timer but everytime i test play that part the timer shows on the screen but the game over happens before the timer ends. Can anyone help me with this? it would be greatly appreciated. thanks.gif
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kayden997
post Dec 18 2012, 08:30 PM
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>Glitched<
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I think you need a conditional branch in the common events (running parallel) to check if it's 0 seconds



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