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> XP - Interactive Objects and Sprite Changing
kowbrainz
post Dec 5 2012, 03:10 PM
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This would be a lot easier to explain if my screen capture program was working right now, but...

Basically I'm trying to create objects in a scene which the player can sit on. So if the player approaches a couch, they can hit the action button and they'll turn away from it, then sit down.

Here's my event commands so far, for sitting down and standing up respectively:





Some bugs:

  1. If you hold the button to sit down, you’ll get back up again straight away
  2. When you get up, the character moves an extra space from the couch for some reason (would have been easier to see with a video, might be able to post one later)
  3. If you hold the button after getting up, the player character will continue to “sit up” across the screen until hitting the wall, where they become stuck forever.


Anyone able to help me fix these?
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Shaddow
post Dec 5 2012, 09:56 PM
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Type: Event Designer
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This looks like an interesting problem, sorry I didn't notice the post earlier, but I will take a look at it.

From your screen shots it looks as though you are using XP, is this correct? The eventing in it is a bit different from VX, which is what I have, but I may still be able to fix this, but I'll see if I can't fix it straight away.

One thing I'm seeing, is you have the switch shut off within the move route, which is normally not a problem, but I believe the event is shutting off the switch before it finishes the move route. You may try taking the switch off out of the move route, and then putting in a short wait after the route finishes and then turning off the switch.

I am not 100% sure that will work, but as I can't test it myself, it is the best solution I can see from your screen shots.


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