Placeholders, "I'll do it later" |
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Dec 18 2012, 09:40 AM
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Level 4

Group: Member
Posts: 58
Type: Artist
RM Skill: Intermediate

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Recently, I've been having a big case of this. Since I'm making a Nintendo CRossover game to resemble the style of the MArio and Luigi games in the visual aspect,,I have to make a lot of custom sprites for the characters that dont have a sprite in thos games/in that style rather than just taking a sheet and pasting the frame son a template.. Character sprites can use placeholders, but TIlesets (with the exception of Autotiles) cannot without having to redo a map all over again from scratch
Not to mention THre'es also the scripting, dialogue , eventing and gameplay mechanics to do as well., and with alll these tthings to do in order to achive what I'm aiming for, I feel like I'm not getting anything done. My question here is: ¿How far is it ok to use ripped and the RTP tilesets without looking too out of place in the game? Is it ok to ask for collaboration for the areas im not experienced in such as scripting? (I've always been very shy about asking for help in a project, ive had some bad experienecvs before wheneve i asked.)
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Posts in this topic
kayden997 Placeholders Dec 3 2012, 01:27 AM Jens of Zanicuud I accept them when used instead of battlers and/or... Dec 3 2012, 07:08 AM Shaddowval I actually agree with Jens on this, I hate placeho... Dec 3 2012, 09:38 AM amerk I'm a bit of a perfectionist when it comes to ... Dec 3 2012, 09:52 AM Jonnie19 I am kinda like Amerk I am very very fussy cause I... Dec 3 2012, 12:27 PM Jens of Zanicuud Well, working in a team could lead you to use many... Dec 3 2012, 12:40 PM Magical_RuNE_Knight2001 i am exactly like Amerk or Jonnie too... i can... Dec 3 2012, 02:13 PM Legacy I was actually reading an article yesterday about ... Dec 4 2012, 01:58 PM Clord He does not consider itself as "artist" ... Dec 4 2012, 02:29 PM Tsukihime As with others, I use placeholders if the only rea... Dec 5 2012, 09:01 AM vvalkingman The things that are truly important in my opinion ... Dec 5 2012, 12:17 PM amerk This may be true, but you should have an idea of w... Dec 7 2012, 07:24 AM LockeZ Never using placeholders forces you to make everyt... Dec 17 2012, 10:32 PM Kread-EX It's somewhat baffling to read posts with ... Dec 19 2012, 03:01 AM kayden997 QUOTE (heartlessmushroom @ Dec 18 2012, 10... Dec 18 2012, 01:33 PM Ratty524 I am personally fine with placeholders as long as ... Dec 19 2012, 01:59 PM bulmabriefs144 It is possible to get blocked around a particular ... Dec 23 2012, 08:26 PM ZarroTsu Placeholders work well in terms of testing the gam... Dec 26 2012, 08:25 AM Jonnie19 I agree with Zarro-Tsu you really should not use P... Dec 26 2012, 12:21 PM
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