Group: Local Mod
Posts: 1,172
Type: Event Designer
RM Skill: Masterful
Rev Points: 30
Placeholders are something I've seen people do in there projects while they develop. Whether it be maps or dialogue, is it really a good thing to do? Sure, someone can just make a map with the basic walking areas and what not, then leave it and go to another map. But what if they miss it or make so many placeholders that the project becomes overwhelming thus leading to it's doom?
Personally, I always spend a lot of time on a new map to really give it it's final feel. If I have to go out of my way to create an object specifically for that map, I would. It just leaves things out of the way instead of partially finishing it just to go back to it while you're finished half the game already. I think one would lose motivation to do much effort on the placeholder if that was the case.
Not sure about dialogue but again it's something that I believe has to be fully developed and looked at if needed.
It is possible to get blocked around a particular scene or map, and having to finish it can take you months which would be better served finishing alot of smaller projects.
On the other hand, placeholders have a tendency of becoming potholes you have to fill in or they become bugs later.