Does the unarmed animation (for a character that does not have a weapon),always has to be the first slot in the animation tab in the database or is there a way to change it? I am using the DBS with no scripts used at all. I am using rpgmaker vx.
Like for example CharA is not using a weapon but I want his unarmed animation to be different from charB unarmed animation. That could be because charA has human hands and charB has fangs for example.