|
As long as you are able to develop each story and they're not thrown in haphazardly just because, and as long as you don't have to level grind each one separately, it shouldn't matter how many characters you have.
The biggest gripe I have is in a lot of those types of games, the characters outside of the party on reserve don't get EXP, forcing the player to grind through the same monsters over and over again to level everybody up.
There are scripts available that allow you to level up characters on reserve, and with this many possible characters, I'd say it's highly recommended.
__________________________
|