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> Mapping Issue
hawkeye7704
post Nov 25 2012, 11:52 AM
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I started a new project and altered the existing map tilesets instead of creating my own. The overworld tiles are now out of wack in regards to what tiles are passable and which aren't. I can walk through my water and mountain tiles even though they are set to not passable. How can I fix this?
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hawkeye7704
post Dec 17 2012, 10:05 PM
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why is that?
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Resource Dragon
post Dec 17 2012, 11:18 PM
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Dragon has RAWR. So... RAWR.
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QUOTE (hawkeye7704 @ Dec 17 2012, 10:05 PM) *
why is that?


That's like asking, "Why are we here?" No one knows, it just is. ph34r.gif

Nah, I'm kiddin. It holds the default value for collisions(I believe), so it can screw up your game if you change it.


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