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> Loading Ruby Scripts into RGSS, Is it possible?
Freedom
post Nov 17 2012, 01:46 AM
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おねがいします! ぼくの なまえ わ じう
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Group: Revolutionary
Posts: 520
Type: Mapper
RM Skill: Undisclosed




Hello World! And all that...

I'm gonna go straight to my question and explain my situation after I have stated my question.

My question is simple. Is it possible to use and load Ruby Scripts into RGSS? To be particular RGSS3... But I will also ask if it's possible in RGSS2.

So why am I asking this? Simple since the RGSS built-in library can't really help me out in creating 3D graphics in VX though maybe it's kinda possible it will be just more time consuming and will really be complex. Other than that I plan to use Direct X API's and functions or even OpenGL stuff.


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Tsukihime
post Nov 17 2012, 07:00 PM
Post #2


Level 25
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Group: Revolutionary
Posts: 562
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You will probably find yourself writing a 3D renderer because there basically isn't anything for you to use. I mean, you can't rely on the built-in Graphics module.

Though, I don't know anything about the graphics capabilities that RM comes with.

I think it would be better to use RM for setting up things like maps and events, and then just roll your own 3D engine that pulls info from the RM data files.

I have no idea how you would do 3D in Ace.

This post has been edited by Tsukihime: Nov 18 2012, 11:03 AM


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