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I am using execute_string, and I like it, but people say it slows down the frame rate and such. I was wondering if someone could analyze this further. I would like to use execute_string if possible, for it has so much power, but speed MAY be bad. This isn't exactly a scripting problem; just a performance problem.
Basically, I would like to know how much it slows down the game's speed. Also, how much of these execute_strings would be working near the same time would be noticeable lag.
This post has been edited by Zinx_therpgmaker: Nov 15 2012, 02:11 PM
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