Enemy Elements Authors: ThallionDarkshine Version: 0.1 Type: Enemy Stat Add-on Key Term: Enemy Add-on
This script adds some variety to your random battles. You can define different "elements" for enemies, each of which can change different stats such as MaxHP, MaxSP, Strength, Dexterity, and many more. Then, you can give each enemy a different set of possible "elements" that the script will randomly choose from to apply. Thus, you could make weaker enemies with the "element" of minion, as I did in the script.
Spices up random battles. You don't have to give any enemy an "element" if you don't want to. Use an unlimited number of "elements". Use combinations of elements.
You can't really capture stat changes in a screenshot.