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> RRR Map Shop (Testing), Request maps here for your game
markchapman10
post Nov 11 2012, 10:03 PM
Post #1


Visit the Map Shop for all your mapping needs!
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Group: Revolutionary
Posts: 246
Type: Mapper
RM Skill: Skilled




Welcome to the RRR Map Shop.
This topic will be responsible for any map requests to be made.
How this will work is you simply filling out the provided forum with the necessities. With this, I will create the map(s) you wish to be made and cover any changes if needed.
No time frame will be issued but if I am not able to make it within 48 hours, you will be notified by PM.
First come, first serve!

Detailed information about template
Mouse over the underlined to obtain information.
Ones with * are optional but help the progress

- Maker used:
- How many maps:
- *Size/dimensions:
- Provided Template:
- Tileset(s) used:
- *Exit/Entry points:
- *Background information:
- *Additional comments:


Template Code
CODE
[i][b]- Maker used:[/b][/i]
[i][b]- How many maps:[/b][/i]
[i][b]- Size/dimensions:[/b][/i]
[i][b]- Provided Template:[/b][/i]
[i][b]- Tileset(s) used:[/b][/i]
[i][b]- Exit/Entry points:[/b][/i]
[i][b]- Background information:[/b][/i]
[i][b]- Additional comments:[/b][/i]


Something I have been meaning to put up, If you would like to put what kind of economy your maps are going through I would implement it in the map. Say your map is a house that is in the middle of war, I could make the house seem poor-ish. You can add more detail then whats in the template, and interior maps don't count to the map limit(though still put the total amount of maps just specify that some maps will be a 2nd story.


This post has been edited by markchapman10: Dec 29 2012, 11:35 PM
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Lato
post Nov 12 2012, 02:39 AM
Post #2


Infantry for life!
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Group: Revolutionary
Posts: 1,711
Type: Artist
RM Skill: Skilled
Rev Points: 155




How interesting! Let me try this out. happy.gif



- Maker used: VX
- How many maps: 1
- *Size/dimensions: 25X30
- Provided Template: Not sure what this means.
- Tileset(s) used: default/woods
- *Exit/Entry points: Lower left path exit. Top center path exit
- *Background information: This is a main small town map, it needs to have 3 buildings a inn, a bar, and one other all the same general size but dont have to be the same color/shape. Its a heavy wooded town, so deep trees need to cover all the sides of the map, the only open places are the 2 exits.
- *Additional comments: This is all default VX tilesets, im open minded to there use.

Thank you happy.gif


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Clord
post Nov 12 2012, 06:12 AM
Post #3


General Bastardo hates your guts!
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Group: Revolutionary
Posts: 217
Type: None
RM Skill: Undisclosed




Provided template is probably something like quick draw about the map. Kind of like a simple blueprint.

This post has been edited by Clord: Nov 12 2012, 06:12 AM


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kayden997
post Dec 29 2012, 01:08 PM
Post #4


>Glitched<
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Group: Local Mod
Posts: 1,172
Type: Event Designer
RM Skill: Masterful
Rev Points: 30




Hey, just a few requests if you want to tackle them.

- Maker used: VXA
- How many maps: around 4
- Size/dimensions: (17x13) for the first 3, (22x15) for the last one
- Provided Template:
sample of my mapping style

Note the non-showing on the door and the walls outside

- Tileset(s) used: VXA Default
- Exit/Entry points: first 3 from the south, last on is the north
- Background information: First three are just basic one floor house layouts, last one is a bar/inn type place.
- Additional comments: Don't have to use all the space in the dimensions. So black/empty areas are fine.


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