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> Text and Gauge Effects in Battle
oshakashama
post Nov 11 2012, 07:59 PM
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So, I recently got RPG Maker VX Ace and have been messing around with scripts and battle systems. There's something I'd like to try though.

The way things are set up in my project is that when TP (now called Trance) reaches the max, the character gains a State called Trance and changes the Attack command to Trance (kinda like a Limit Break System). While under a Trance State, I'd like one of two things to happen:

  • Text to appear in front of the gauge and sort of flash slowly. This meaning, when it appears it will be one color and gradually change to white and then gradually change back.
  • The gauge itself changes color and does a similar thing to what the text would do if it appeared.


Anybody know how to make either of these happen? I'm using "Syvkal's Menu Bars VXAce" to change how the gauges look in case anyone needs to know how the script is set up.


Also, if anyone can also solve this issue: The script above uses the following to draw the Text for HP, MP, TP, etc.

CODE
draw_text(x, y, 50, line_height, Vocab::tp_a)


When I try to change the line_height, the text just gets cut off, not resized. I'm only looking to do this for the Trance gauge. If anyone can solve this issue too, I'd be grateful.
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