In many games there is a job system, or multiple class's for the player to choose from. I would like some opinions on this.
also I can only have one party member in my party.
In my game at the moment, I have a few characters, they have there OWN class, and if the player wants to be a certain class they have to find the character in the game and play there SHORT story(more of a side quest).
something else
I may change it to where the player may choose at the beginning of the game what character he wants and he can then do his characters story(side quest).
I was thinking that maybe it would be better if I have one character and you choose a class at the beginning of the game and later when you get to a city you can talk to the combat trainer to change class's if you would like.
I'm in a state where I need to get this sorted before I move on, but I wanted some other opinions about this before I proceed so that I can get a feel about the players opinion on class's in games.
Group: Local Mod
Posts: 1,250
Type: Event Designer
RM Skill: Masterful
Rev Points: 90
Actually this can provide even more variety for your player. Imagine: You choose your stats, you can be a melee fighter or a tank. This is all well and good, BUT, your equipment, skills, and I'd assume HP and MP are based on your class.
so not only can you be several classes, use a bunch of equipment, but you get to be unique and build your stats in each of those classes.