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I am looking to have a common event trigger whenever a game is loaded, I know this can be done using the conditional branch and script call, what I want to know is what I need to do to call script whenever the game is loaded. Any tips would be appreciated.
I'm trying to get it to call the load game script, in order to make it run a variable off a common event each time the game is loaded. I can do everything else, even found a potential solution, with a conditional branch in the common even and it's trigger is a script running, but I do not know what script to use there or how to call it correctly.....if that makes sense, still a bit confused on anything script related.
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