-Here, I'll make a crude map of it.
You first have the library which has books you can simply read (the read one has walls, and probably a more cylindrical shape). Then you notice the ladder and unshelve books to climb stacks (we can make a better stack graphic), you can push stuff to make a bridge (rotating the bookcase graphic can give us a tilted and sideways one, and it probably can be done on Paint), or stack entire bookcases with help from the team (bookcase deposit spots are in green). I'm sure this can be more complicated, using levers and such to move platforms, but here's the basic idea. At all points, it should be possible to not just push/topple the shelves, but also read what's in them (it provides interest beyond the pure puzzle, especially if the books are really weird, like The Bloody Shovel of Love). It probably also could stand to be more 3-d, but I made it in like 10 min.
- I don't really care about the battle room, so sure.
- Maybe a mirror puzzle, with warped space? I do know how to make reflective mirrors, and can pass the code along.
This post has been edited by bulmabriefs144: Dec 9 2012, 05:50 AM