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> Quick question involving textboxes
vvalkingman
post Oct 16 2012, 11:22 AM
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The Traveling Bard ;)
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Posts: 210
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RM Skill: Intermediate




I know this is probably simple and I can't believe I haven't figured it out as of yet...but when you put up a textbox is there a way to move on to the next line without the player having to mash enter? Example:

I'm attempting a cutscene and I want text boxes to pop up but I don't want the player to be able to just mash through it. Is there any other way to do this than having a picture with text on it already and just timing THAT with the wait command?

I am using rpg maker xp.


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vvalkingman
post Nov 6 2012, 04:23 PM
Post #2


The Traveling Bard ;)
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Group: Revolutionary
Posts: 210
Type: Developer
RM Skill: Intermediate




Dude...your name is going to be in big bold letters in the credits for Monk lmao you are so frickin' awesome! *gives cookie*

edit: So how do you do this in the event? Do you have a text, have wait 20 frames, then script call? or script call, text, 20 frames? Neither work just wondering lol i'm probably missing something simple...

I also noticed that when you call the script no other text boxes after that pop up.

This post has been edited by vvalkingman: Nov 6 2012, 04:57 PM


__________________________

Thank you X-M-O for my sexy new banner! ;)

Project I'm currently racking my brain on:
"Modern Witch" Project(tentative name): 5% done
Goshiki: The Five Paths: 40% done

Projects on the backburner:
The Great Thief of Mango City: 5% done
Knights of the Black Gate: 10% done
The Venting: 74% done
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