QUOTE (Lato @ Oct 11 2012, 11:57 AM)

Eh I actually don't like to see a lot of puzzles in my RPG games for the simple fact that when I think of the good puzzle games I have played they are all non RPG like Resident Evil and Dino Crisis. Now im not saying its a bad thing to have them in the game but for me it just kinda rubs me the wrong way.
Yes, if you meant the Dino Crisis 1. THe Dino Crisis 2 has less puzzle but more actions, not that it's not 'puzzilingly-fun' but it still good.
Resident Evil! Now we're talking about why this game rocks! Well, we can't do anything like RE in RPG, since that means limiting our supply of save, bullets and options, which in common sense of RPG, the more options we have, the better the gameplay will be.
As for RPG-ish puzzle such as this, as long as it still has a good amount of seriousness and not to overwhelming the player, I guess it's fine.
We're gamers, not Sherlock..