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> Faster walking animations
heartlessmushroo...
post Sep 18 2012, 08:33 PM
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Level 4
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Posts: 58
Type: Artist
RM Skill: Intermediate




One thing i really like about XP is how i can make my char sprites as large as I please, however, i dont like how the animation for the walk cycle looks. It's all delayed. I want the walk cycles to be like in RPG maker 2003, where it flows from one frame to the other way quicker.

So, go any clues on how to fix this or should i jump ship to another rpg maker platform?
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heartlessmushroo...
post Sep 21 2012, 06:41 PM
Post #2


Level 4
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Group: Member
Posts: 58
Type: Artist
RM Skill: Intermediate




Is there a simialr part of the core script i could edit to make the autotile animations go faster too? Such as the waterfall autotiles?
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