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Save Points, A desperate plea |
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Sep 3 2012, 07:03 PM
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Level 13

Group: Revolutionary
Posts: 222
Type: Event Designer
RM Skill: Skilled

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Hey y'all,
I've been meaning to write a post about this for a while, but it keeps slipping my mind until now. I get really annoyed when games do not have save points. The majority of non-RM games I play do have save points, so I am used to relying on them, not having to save just whenever I think about it. I'm glad that RM lets you save anywhere by default, but you could at least put some reminder to save before a boss or after a long cutscene. In most commercial RPGs, save points let me know when the challenge is going to increase (i.e., a boss fight is up ahead) or to let me know that a cutscene is about to happen, so I know if it's a good time to to take a bathroom break or call it quits for the night. They help me pace my the experience, and, most importantly, they remind me to save so I don't have to replay the same 20 minutes of game play!
Thank you
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Posts in this topic
rewells Save Points Sep 3 2012, 07:03 PM Jonnie19 I actually completely disagree with you in this ca... Sep 4 2012, 04:59 AM Yuu-Mon Musuedo Well in my game, when you in save areas, cities, p... Sep 4 2012, 06:31 AM TheCableGuy I appreciate it when games incorporate save points... Sep 4 2012, 06:49 AM Severity I prefer games when they just let you save anywher... Sep 4 2012, 07:05 AM amerk Save anywhere with save point reminders (to remind... Sep 11 2012, 08:45 AM rewells QUOTE (amerk @ Sep 11 2012, 12:45 PM) Ano... Sep 11 2012, 07:07 PM markchapman10 QUOTE (amerk @ Sep 11 2012, 08:45 AM) Sav... Nov 4 2012, 10:47 PM  amerk I haven't tried it either, yet, but I've b... Nov 6 2012, 01:24 PM   vvalkingman What about not breaking immersion by autosaving fo... Nov 23 2012, 07:59 AM Kaust QUOTE (rewells @ Sep 4 2012, 04:03 AM) I... Sep 12 2012, 04:06 AM amerk QUOTE (Kaust @ Sep 12 2012, 07:06 AM) A s... Sep 12 2012, 04:50 AM  TheCableGuy QUOTE (amerk @ Sep 12 2012, 04:50 AM) Oka... Sep 12 2012, 10:48 AM Legacy QUOTE (Kaust @ Sep 12 2012, 01:06 PM) A s... Sep 12 2012, 04:47 AM Vexus On my project alive I'm thinking on how to add... Sep 12 2012, 04:50 AM rewells QUOTE (Vexus @ Sep 12 2012, 08:50 AM) Any... Sep 13 2012, 06:05 PM bulmabriefs144 I like savepoints, but they should be a plot-relev... Sep 18 2012, 08:20 AM TheBen There are, of course, certain times when saving an... Sep 18 2012, 02:08 PM Shaddowval QUOTE (TheBen @ Sep 18 2012, 05:08 PM) P.... Sep 18 2012, 02:48 PM  Patinator Huh. I for one really like the idea of using tents... Sep 22 2012, 11:24 AM   rewells QUOTE (Patinator @ Sep 22 2012, 03:24 PM)... Sep 25 2012, 08:47 AM    Patinator QUOTE (rewells @ Sep 25 2012, 12:47 PM) Q... Sep 26 2012, 06:25 PM amerk QUOTE (TheBen @ Sep 18 2012, 05:08 PM) If... Sep 25 2012, 10:21 AM Apricot Personally I feel like save points are necessary f... Sep 22 2012, 02:32 PM The Welsh Paddy You know, I actually prefered save points, like wh... Sep 28 2012, 02:43 AM bulmabriefs144 I've heard one of the Breath of Fire games is ... Sep 30 2012, 06:33 PM ZarroTsu Crazy idea: Automatically save to file whenever yo... Oct 19 2012, 05:03 PM Ndoelicious It really depends on the game though~
Autosave is... Oct 19 2012, 07:38 PM ZarroTsu QUOTE (Ndoelicious @ Oct 19 2012, 11:38 P... Oct 20 2012, 08:56 AM zacheatscrackers It depends on the game, imo.
Like, if a game... Oct 20 2012, 09:37 AM Ndoelicious QUOTE (zacheatscrackers @ Oct 20 2012, 10... Oct 20 2012, 11:25 AM Ndoelicious We've seen a lot of save types in RPG, and we... Oct 20 2012, 11:20 AM bulmabriefs144 I dunno if you need an autosave feature to do this... Oct 21 2012, 09:29 PM Chainsaw Police Lemme just bring up one thing: Savestates. Anybody... Oct 21 2012, 11:42 PM zacheatscrackers QUOTE (Chainsaw Police @ Oct 22 2012, 02... Oct 24 2012, 12:00 PM  Chainsaw Police QUOTE (zacheatscrackers @ Oct 25 2012, 07... Oct 26 2012, 12:29 AM   ZarroTsu And then this happens. Oct 26 2012, 03:09 AM LockeZ QUOTE (Chainsaw Police @ Oct 22 2012, 02... Oct 25 2012, 10:59 AM bulmabriefs144 Another consideration.
If savepoints are making ... Oct 22 2012, 10:37 AM Jonnie19 QUOTE (bulmabriefs144 @ Oct 22 2012, 07:3... Oct 22 2012, 11:33 AM ZarroTsu Save-states seem like a problem with the game. Lik... Oct 25 2012, 03:02 PM bulmabriefs144 I think Savepoints are vital form of game balance.... Oct 26 2012, 07:51 PM Sailerius If I'm playing an RPG and it has save points, ... Nov 1 2012, 06:23 AM ZarroTsu QUOTE (Sailerius @ Nov 1 2012, 10:23 AM) ... Nov 1 2012, 06:34 PM  Shaddowval QUOTE (ZarroTsu @ Nov 1 2012, 09:34 PM) Q... Nov 1 2012, 09:25 PM   ZarroTsu QUOTE (Shaddowval @ Nov 2 2012, 01:25 AM)... Nov 2 2012, 02:34 AM LockeZ QUOTE (Sailerius @ Nov 1 2012, 08:23 AM) ... Nov 4 2012, 10:28 PM Shaddowval Please be sure to read my entire post. I never sai... Nov 2 2012, 07:03 AM amerk I don't think there's any right or wrong a... Nov 2 2012, 08:40 AM Clord QUOTE (amerk @ Nov 2 2012, 06:40 PM) I do... Nov 3 2012, 11:05 AM phxDansuke The ability to save anywhere is always something g... Nov 3 2012, 04:18 PM Mutation My simple thought is, if it doesn't have save ... Jan 24 2013, 07:55 PM
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