Group: Member
Posts: 58
Type: Developer
RM Skill: Intermediate
I finally figured out what the problem is: I didn't follow the tutorial close enough, and I thought it had to do with differences between RGSS and RGSS2.
Fixed script
CODE
class Advanced_Window < Window_Base #----------------------------------------------------------------------------- # * Object Initialization #----------------------------------------------------------------------------- def initialize super(0, 0, 100, 100) # x, y, width, and height of window self.contents = Bitmap.new(width - 32, height - 32) # Content field (Bitmap) refresh # A method defined below end #----------------------------------------------------------------------------- # * Refresh #----------------------------------------------------------------------------- def refresh self.contents.clear # Clears Bitmap in preparation for content window_content # Draws content within the window end #----------------------------------------------------------------------------- # * Window Content #----------------------------------------------------------------------------- def window_content actor = $game_party.members[000] # Increment from right to left: (001) self.draw_actor_name(actor, 0, 0) # (variable, x, y) self.draw_actor_hp(actor, 0, 25) self.draw_actor_mp(actor, 0, 50) # Changed from SP #~ self.draw_actor_exp(actor, 0, 75) # This doesn't work in VX without more work end end #=============================================================================== # * End File #===============================================================================
This post has been edited by Under: Aug 30 2012, 05:58 PM